Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
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#pragma once
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#include <freertos/FreeRTOS.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdint.h>
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#include <stdbool.h>
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/** A handle that represents a mutex instance */
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typedef void* MutexHandle;
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enum TtMutexType {
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MUTEX_TYPE_NORMAL,
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MUTEX_TYPE_RECURSIVE
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};
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/**
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* Allocate a new mutex instance
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* @param[in] type specify if the mutex is either a normal one, or whether it can recursively (re)lock
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* @return the allocated instance
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*/
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MutexHandle tt_mutex_alloc(enum TtMutexType type);
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/** Free up the memory of the specified mutex instance. */
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void tt_mutex_free(MutexHandle handle);
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/**
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* Attempt to lock a mutex.
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* @param[in] handle the handle that represents the mutex instance
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* @param[in] timeout the maximum amount of ticks to wait when trying to lock
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* @return true when the lock was acquired
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*/
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bool tt_mutex_lock(MutexHandle handle, TickType_t timeout);
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/**
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* Attempt to unlock a mutex.
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* @param[in] handle the handle that represents the mutex instance
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* @param[in] timeout the maximum amount of ticks to wait when trying to unlock
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* @return true when the lock was unlocked
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*/
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bool tt_mutex_unlock(MutexHandle handle);
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#ifdef __cplusplus
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}
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#endif
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