Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
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#pragma once
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#include "tt_bundle.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdint.h>
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/**
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* Show a dialog with the provided title, message and 0, 1 or more buttons.
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* @param[in] title the title to show in the toolbar
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* @param[in] message the message to display
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* @param[in] buttonLabels the buttons to show, or null when there are none to show
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* @param[in] buttonLabelCount the amount of buttons (0 or more)
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*/
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void tt_app_alertdialog_start(const char* title, const char* message, const char* buttonLabels[], uint32_t buttonLabelCount);
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/**
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* @return the index of the button that was clicked (the index in the array when start() was called)
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*/
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int32_t tt_app_alertdialog_get_result_index(BundleHandle handle);
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#ifdef __cplusplus
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}
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#endif
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