Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
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@@ -1,9 +1,10 @@
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#define LV_USE_PRIVATE_API 1 // For actual lv_obj_t declaration
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#include "Assets.h"
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#include "CoreDefines.h"
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#include "Log.h"
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#include "lvgl.h"
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#include <Tactility/Assets.h>
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#include <Tactility/CoreDefines.h>
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#include <Tactility/Log.h>
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#include <lvgl.h>
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namespace tt::lvgl {
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