Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
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@@ -1,11 +1,11 @@
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#include <StringUtils.h>
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#include "lvgl.h"
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#include "lvgl/Toolbar.h"
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#include "service/loader/Loader.h"
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#include "app/timezone/TimeZone.h"
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#include "Assets.h"
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#include "time/Time.h"
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#include "lvgl/LvglSync.h"
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#include "Tactility/app/timezone/TimeZone.h"
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#include "Tactility/lvgl/Toolbar.h"
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#include "Tactility/service/loader/Loader.h"
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#include "Tactility/lvgl/LvglSync.h"
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#include <Tactility/Assets.h>
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#include <Tactility/time/Time.h>
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#include <lvgl.h>
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#define TAG "text_viewer"
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