Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
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@@ -1,17 +1,19 @@
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#include "TactilityConfig.h"
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#include <Timer.h>
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#include <kernel/Kernel.h>
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#include "Tactility/TactilityConfig.h"
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#include <Tactility/Timer.h>
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#include <Tactility/kernel/Kernel.h>
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#if TT_FEATURE_SCREENSHOT_ENABLED
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#include "TactilityHeadless.h"
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#include "app/App.h"
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#include "app/AppManifest.h"
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#include "lvgl/LvglSync.h"
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#include "lvgl/Toolbar.h"
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#include "service/gui/Gui.h"
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#include "service/loader/Loader.h"
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#include "service/screenshot/Screenshot.h"
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#include "Tactility/app/App.h"
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#include "Tactility/app/AppManifest.h"
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#include "Tactility/lvgl/LvglSync.h"
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#include "Tactility/lvgl/Toolbar.h"
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#include "Tactility/service/gui/Gui.h"
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#include "Tactility/service/loader/Loader.h"
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#include "Tactility/service/screenshot/Screenshot.h"
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#include <Tactility/TactilityHeadless.h>
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#define TAG "screenshot"
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