Project restructuring (fixes macOS builds) (#198)

- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
This commit is contained in:
Ken Van Hoeylandt
2025-02-01 18:13:20 +01:00
committed by GitHub
parent 7856827ecf
commit c87200a80d
350 changed files with 967 additions and 870 deletions
+13 -11
View File
@@ -1,17 +1,19 @@
#include "TactilityConfig.h"
#include <Timer.h>
#include <kernel/Kernel.h>
#include "Tactility/TactilityConfig.h"
#include <Tactility/Timer.h>
#include <Tactility/kernel/Kernel.h>
#if TT_FEATURE_SCREENSHOT_ENABLED
#include "TactilityHeadless.h"
#include "app/App.h"
#include "app/AppManifest.h"
#include "lvgl/LvglSync.h"
#include "lvgl/Toolbar.h"
#include "service/gui/Gui.h"
#include "service/loader/Loader.h"
#include "service/screenshot/Screenshot.h"
#include "Tactility/app/App.h"
#include "Tactility/app/AppManifest.h"
#include "Tactility/lvgl/LvglSync.h"
#include "Tactility/lvgl/Toolbar.h"
#include "Tactility/service/gui/Gui.h"
#include "Tactility/service/loader/Loader.h"
#include "Tactility/service/screenshot/Screenshot.h"
#include <Tactility/TactilityHeadless.h>
#define TAG "screenshot"