Project restructuring (fixes macOS builds) (#198)

- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
This commit is contained in:
Ken Van Hoeylandt
2025-02-01 18:13:20 +01:00
committed by GitHub
parent 7856827ecf
commit c87200a80d
350 changed files with 967 additions and 870 deletions
+4 -3
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@@ -1,8 +1,9 @@
#include "app/files/FileUtils.h"
#include "Tactility/app/files/FileUtils.h"
#include <Tactility/StringUtils.h>
#include <Tactility/TactilityCore.h>
#include "TactilityCore.h"
#include <cstring>
#include <StringUtils.h>
namespace tt::app::files {
+5 -5
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@@ -1,9 +1,9 @@
#include "app/files/View.h"
#include "app/files/State.h"
#include "Tactility/app/files/View.h"
#include "Tactility/app/files/State.h"
#include "Tactility/app/AppContext.h"
#include "app/AppContext.h"
#include "Assets.h"
#include "service/loader/Loader.h"
#include <Tactility/Assets.h>
#include <Tactility/service/loader/Loader.h>
#include <memory>
-15
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@@ -1,15 +0,0 @@
#pragma once
#include "View.h"
#include "State.h"
#include "app/AppManifest.h"
#include <lvgl.h>
#include <dirent.h>
#include <memory>
namespace tt::app::files {
void start();
} // namespace
+7 -7
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@@ -1,11 +1,11 @@
#include "app/files/State.h"
#include "app/files/FileUtils.h"
#include "Tactility/app/files/State.h"
#include "Tactility/app/files/FileUtils.h"
#include "Log.h"
#include "Partitions.h"
#include "TactilityHeadless.h"
#include "hal/SdCard.h"
#include "kernel/Kernel.h"
#include <Tactility/Log.h>
#include <Tactility/Partitions.h>
#include <Tactility/TactilityHeadless.h>
#include <Tactility/hal/SdCard.h>
#include <Tactility/kernel/Kernel.h>
#include <unistd.h>
+14 -12
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@@ -1,20 +1,22 @@
#include "app/files/FileUtils.h"
#include "app/files/View.h"
#include "Tactility/app/files/FileUtils.h"
#include "Tactility/app/files/View.h"
#include "Tactility/app/alertdialog/AlertDialog.h"
#include "Tactility/app/imageviewer/ImageViewer.h"
#include "Tactility/app/inputdialog/InputDialog.h"
#include "Tactility/app/textviewer/TextViewer.h"
#include "Tactility/app/ElfApp.h"
#include "Tactility/lvgl/Toolbar.h"
#include "Tactility/lvgl/LvglSync.h"
#include <Tactility/Tactility.h>
#include <Tactility/StringUtils.h>
#include "app/alertdialog/AlertDialog.h"
#include "app/imageviewer/ImageViewer.h"
#include "app/inputdialog/InputDialog.h"
#include "app/textviewer/TextViewer.h"
#include "app/ElfApp.h"
#include "lvgl/Toolbar.h"
#include "lvgl/LvglSync.h"
#include "Tactility.h"
#include "StringUtils.h"
#include <cstring>
#include <unistd.h>
#ifdef ESP_PLATFORM
#include "service/loader/Loader.h"
#include "Tactility/service/loader/Loader.h"
#endif
#define TAG "files_app"