Project restructuring (fixes macOS builds) (#198)

- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
This commit is contained in:
Ken Van Hoeylandt
2025-02-01 18:13:20 +01:00
committed by GitHub
parent 7856827ecf
commit c87200a80d
350 changed files with 967 additions and 870 deletions
+15 -14
View File
@@ -1,21 +1,22 @@
#include "TactilityCore.h"
#include "Tactility/TactilityCore.h"
#include "app/AppContext.h"
#include "app/display/DisplaySettings.h"
#include "app/launcher/Launcher.h"
#include "hal/Display.h"
#include "service/loader/Loader.h"
#include "lvgl/Style.h"
#include "Tactility/app/AppContext.h"
#include "Tactility/app/display/DisplaySettings.h"
#include "Tactility/app/launcher/Launcher.h"
#include "Tactility/service/loader/Loader.h"
#include "Tactility/lvgl/Style.h"
#include "lvgl.h"
#include "Tactility.h"
#include "hal/usb/Usb.h"
#include "kernel/SystemEvents.h"
#include <Tactility/Tactility.h>
#include <Tactility/hal/Display.h>
#include <Tactility/hal/usb/Usb.h>
#include <Tactility/kernel/SystemEvents.h>
#include <lvgl.h>
#ifdef ESP_PLATFORM
#include "kernel/PanicHandler.h"
#include "sdkconfig.h"
#include "app/crashdiagnostics/CrashDiagnostics.h"
#include "Tactility/app/crashdiagnostics/CrashDiagnostics.h"
#include <Tactility/kernel/PanicHandler.h>
#include <sdkconfig.h>
#else
#define CONFIG_TT_SPLASH_DURATION 0
#endif