Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
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@@ -1,7 +1,7 @@
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#pragma once
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#ifdef ESP_PLATFORM
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#include "sdkconfig.h"
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#include <sdkconfig.h>
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// Supported hardware:
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#if defined(CONFIG_TT_BOARD_LILYGO_TDECK)
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@@ -1,6 +1,6 @@
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#include "app/AppManifest.h"
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#include "lvgl.h"
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#include "lvgl/Toolbar.h"
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#include <Tactility/app/AppManifest.h>
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#include <Tactility/lvgl/Toolbar.h>
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#include <lvgl.h>
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using namespace tt::app;
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@@ -1,5 +1,5 @@
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#include "Boards.h"
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#include "Tactility.h"
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#include <Tactility/Tactility.h>
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#ifdef ESP_PLATFORM
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#include "tt_init.h"
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