SDK improvements (#352)

TactilityC additions for:
- C randomization functions
- Tactility app paths
- Tactility locks
This commit is contained in:
Ken Van Hoeylandt
2025-09-29 22:45:14 +02:00
committed by GitHub
parent 6dc4f698c9
commit c7621b5e4c
13 changed files with 204 additions and 18 deletions
+60 -4
View File
@@ -2,6 +2,7 @@
#include <Tactility/app/App.h>
#include <Tactility/app/AppPaths.h>
#include <Tactility/app/AppContext.h>
#include <Tactility/file/FileLock.h>
extern "C" {
@@ -34,13 +35,13 @@ void tt_app_stop() {
tt::app::stop();
}
void tt_app_get_data_directory(AppPathsHandle handle, char* buffer, size_t* size) {
void tt_app_get_user_data_path(AppHandle handle, char* buffer, size_t* size) {
assert(buffer != nullptr);
assert(size != nullptr);
assert(*size > 0);
auto paths = HANDLE_AS_APP_CONTEXT(handle)->getPaths();
auto data_path = paths->getUserDataPath();
auto expected_length = data_path.length() + 1;
const auto paths = HANDLE_AS_APP_CONTEXT(handle)->getPaths();
const auto data_path = paths->getUserDataPath();
const auto expected_length = data_path.length() + 1;
if (*size < expected_length) {
TT_LOG_E(TAG, "Path buffer not large enough (%d < %d)", *size, expected_length);
*size = 0;
@@ -52,4 +53,59 @@ void tt_app_get_data_directory(AppPathsHandle handle, char* buffer, size_t* size
*size = data_path.length();
}
void tt_app_get_user_data_child_path(AppHandle handle, const char* childPath, char* buffer, size_t* size) {
assert(buffer != nullptr);
assert(size != nullptr);
assert(*size > 0);
const auto paths = HANDLE_AS_APP_CONTEXT(handle)->getPaths();
const auto resolved_path = paths->getUserDataPath(childPath);
const auto resolved_path_length = resolved_path.length();
if (*size < (resolved_path_length + 1)) {
TT_LOG_E(TAG, "Path buffer not large enough (%d < %d)", *size, (resolved_path_length + 1));
*size = 0;
buffer[0] = 0;
return;
}
strcpy(buffer, resolved_path.c_str());
*size = resolved_path_length;
}
void tt_app_get_assets_path(AppHandle handle, char* buffer, size_t* size) {
assert(buffer != nullptr);
assert(size != nullptr);
assert(*size > 0);
const auto paths = HANDLE_AS_APP_CONTEXT(handle)->getPaths();
const auto assets_path = paths->getAssetsPath();
const auto expected_length = assets_path.length() + 1;
if (*size < expected_length) {
TT_LOG_E(TAG, "Path buffer not large enough (%d < %d)", *size, expected_length);
*size = 0;
buffer[0] = 0;
return;
}
strcpy(buffer, assets_path.c_str());
*size = assets_path.length();
}
void tt_app_get_assets_child_path(AppHandle handle, const char* childPath, char* buffer, size_t* size) {
assert(buffer != nullptr);
assert(size != nullptr);
assert(*size > 0);
const auto paths = HANDLE_AS_APP_CONTEXT(handle)->getPaths();
const auto resolved_path = paths->getAssetsPath(childPath);
const auto resolved_path_length = resolved_path.length();
if (*size < (resolved_path_length + 1)) {
TT_LOG_E(TAG, "Path buffer not large enough (%d < %d)", *size, (resolved_path_length + 1));
*size = 0;
buffer[0] = 0;
return;
}
strcpy(buffer, resolved_path.c_str());
*size = resolved_path_length;
}
}