SDK improvements (#352)

TactilityC additions for:
- C randomization functions
- Tactility app paths
- Tactility locks
This commit is contained in:
Ken Van Hoeylandt
2025-09-29 22:45:14 +02:00
committed by GitHub
parent 6dc4f698c9
commit c7621b5e4c
13 changed files with 204 additions and 18 deletions
+31 -3
View File
@@ -1,5 +1,7 @@
#pragma once
#include <cstdio>
#include "tt_app_manifest.h"
#ifdef __cplusplus
@@ -7,7 +9,6 @@ extern "C" {
#endif
typedef void* AppHandle;
typedef void* AppPathsHandle;
/** @return the bundle that belongs to this application, or null if it wasn't started with parameters. */
BundleHandle _Nullable tt_app_get_parameters(AppHandle handle);
@@ -24,12 +25,39 @@ void tt_app_set_result(AppHandle handle, AppResult result, BundleHandle _Nullabl
/** @return true if a result was set for this app context */
bool tt_app_has_result(AppHandle handle);
/** Get the path to the data directory of this app.
/** Get the path to the user data directory for this app.
* The app can store user-specific (mutable) data in there such as app settings.
* @param[in] handle the app handle
* @param[out] buffer the output buffer (recommended size is 256 bytes)
* @param[inout] size used as input for maximum buffer size (including null terminator) and is set with the path string length by this function
*/
void tt_app_get_data_directory(AppPathsHandle handle, char* buffer, size_t* size);
void tt_app_get_user_data_path(AppHandle handle, char* buffer, size_t* size);
/** Resolve a child path in the user directory of this app.
* The app can store user-specific (mutable) data in there such as app settings.
* @param[in] handle the app handle
* @param[in] childPath the child path to resolve
* @param[out] buffer the output buffer (recommended size is 256 bytes)
* @param[inout] size used as input for maximum buffer size (including null terminator) and is set with the path string length by this function
*/
void tt_app_get_user_data_child_path(AppHandle handle, const char* childPath, char* buffer, size_t* size);
/** Get the path to the assets directory of this app.
* The content in this path should be treated as read-only.
* @param[in] handle the app handle
* @param[out] buffer the output buffer (recommended size is 256 bytes)
* @param[inout] size used as input for maximum buffer size (including null terminator) and is set with the path string length by this function
*/
void tt_app_get_assets_path(AppHandle handle, char* buffer, size_t* size);
/** Resolve a child path in the assets directory of this app.
* The content in this path should be treated as read-only.
* @param[in] handle the app handle
* @param[in] childPath the child path to resolve
* @param[out] buffer the output buffer (recommended size is 256 bytes)
* @param[inout] size used as input for maximum buffer size (including null terminator) and is set with the path string length by this function
*/
void tt_app_get_assets_child_path(AppHandle handle, const char* childPath, char* buffer, size_t* size);
/**
* Start an app by id.