perf: Enable 512KB LVGL image cache on PSRAM and move modified lvgl to local components

This commit is contained in:
Adolfo Reyna
2026-07-09 22:27:55 -04:00
parent df93252281
commit c4ec7ead55
3999 changed files with 813776 additions and 0 deletions
+61
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/**
* @file lv_async.h
*
*/
#ifndef LV_ASYNC_H
#define LV_ASYNC_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_types.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**
* Type for async callback.
*/
typedef void (*lv_async_cb_t)(void *);
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Call an asynchronous function the next time lv_timer_handler() is run. This function is likely to return
* **before** the call actually happens!
* @param async_xcb a callback which is the task itself.
* (the 'x' in the argument name indicates that it's not a fully generic function because it not follows
* the `func_name(object, callback, ...)` convention)
* @param user_data custom parameter
*/
lv_result_t lv_async_call(lv_async_cb_t async_xcb, void * user_data);
/**
* Cancel an asynchronous function call
* @param async_xcb a callback which is the task itself.
* @param user_data custom parameter
*/
lv_result_t lv_async_call_cancel(lv_async_cb_t async_xcb, void * user_data);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_ASYNC_H*/