perf: Enable 512KB LVGL image cache on PSRAM and move modified lvgl to local components
This commit is contained in:
@@ -0,0 +1,634 @@
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/**
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* @file lv_draw_opengles.c
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include "lv_draw_opengles.h"
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#if LV_USE_DRAW_OPENGLES
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#include "../lv_draw_private.h"
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#include "../../misc/cache/lv_cache_entry_private.h"
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#include "../../drivers/glfw/lv_opengles_debug.h"
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#include "../../drivers/glfw/lv_opengles_texture.h"
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#include "../../drivers/glfw/lv_opengles_driver.h"
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#include <GL/glew.h>
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#include <GLFW/glfw3.h>
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#include "../../draw/lv_draw_label.h"
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#include "../../draw/lv_draw_rect.h"
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#include "../../draw/lv_draw_arc.h"
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#include "../../draw/lv_draw_image.h"
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#include "../../draw/lv_draw_triangle.h"
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#include "../../draw/lv_draw_line.h"
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#include "../../draw/lv_draw_3d.h"
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#include "../../core/lv_obj.h"
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#include "../../core/lv_refr_private.h"
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#include "../../display/lv_display_private.h"
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#include "../../stdlib/lv_string.h"
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#include "../../misc/lv_area_private.h"
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/*********************
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* DEFINES
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*********************/
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#define DRAW_UNIT_ID_OPENGLES 6
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/**********************
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* TYPEDEFS
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**********************/
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typedef struct {
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lv_draw_unit_t base_unit;
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lv_draw_task_t * task_act;
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lv_cache_t * texture_cache;
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unsigned int framebuffer;
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lv_draw_buf_t render_draw_buf;
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} lv_draw_opengles_unit_t;
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typedef struct {
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lv_draw_dsc_base_t * draw_dsc;
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int32_t w;
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int32_t h;
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unsigned int texture;
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} cache_data_t;
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static bool opengles_texture_cache_create_cb(cache_data_t * cached_data, void * user_data);
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static void opengles_texture_cache_free_cb(cache_data_t * cached_data, void * user_data);
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static lv_cache_compare_res_t opengles_texture_cache_compare_cb(const cache_data_t * lhs, const cache_data_t * rhs);
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static void blend_texture_layer(lv_draw_task_t * t);
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static void draw_from_cached_texture(lv_draw_task_t * t);
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static void execute_drawing(lv_draw_opengles_unit_t * u);
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static int32_t dispatch(lv_draw_unit_t * draw_unit, lv_layer_t * layer);
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static int32_t evaluate(lv_draw_unit_t * draw_unit, lv_draw_task_t * task);
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static bool draw_to_texture(lv_draw_opengles_unit_t * u, cache_data_t * cache_data);
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static unsigned int layer_get_texture(lv_layer_t * layer);
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static unsigned int get_framebuffer(lv_draw_opengles_unit_t * u);
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static unsigned int create_texture(int32_t w, int32_t h, const void * data);
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#if LV_USE_3DTEXTURE
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static void lv_draw_opengles_3d(lv_draw_task_t * t, const lv_draw_3d_dsc_t * dsc, const lv_area_t * coords);
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#endif
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/**********************
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* STATIC VARIABLES
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**********************/
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static lv_draw_opengles_unit_t * g_unit;
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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void lv_draw_opengles_init(void)
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{
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lv_draw_opengles_unit_t * draw_opengles_unit = lv_draw_create_unit(sizeof(lv_draw_opengles_unit_t));
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draw_opengles_unit->base_unit.dispatch_cb = dispatch;
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draw_opengles_unit->base_unit.evaluate_cb = evaluate;
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draw_opengles_unit->base_unit.name = "OPENGLES";
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draw_opengles_unit->texture_cache = lv_cache_create(&lv_cache_class_lru_rb_count,
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sizeof(cache_data_t), 128, (lv_cache_ops_t) {
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.compare_cb = (lv_cache_compare_cb_t)opengles_texture_cache_compare_cb,
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.create_cb = (lv_cache_create_cb_t)opengles_texture_cache_create_cb,
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.free_cb = (lv_cache_free_cb_t)opengles_texture_cache_free_cb,
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});
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lv_cache_set_name(draw_opengles_unit->texture_cache, "OPENGLES_TEXTURE");
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lv_draw_buf_init(&draw_opengles_unit->render_draw_buf, 0, 0, LV_COLOR_FORMAT_ARGB8888, LV_STRIDE_AUTO, NULL, 0);
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g_unit = draw_opengles_unit;
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}
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void lv_draw_opengles_deinit(void)
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{
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lv_free(g_unit->render_draw_buf.unaligned_data);
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lv_cache_destroy(g_unit->texture_cache, g_unit);
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if(g_unit->framebuffer != 0) {
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GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, 0));
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GL_CALL(glDeleteFramebuffers(1, &g_unit->framebuffer));
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}
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g_unit = NULL;
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}
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/**********************
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* STATIC FUNCTIONS
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**********************/
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static bool opengles_texture_cache_create_cb(cache_data_t * cached_data, void * user_data)
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{
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return draw_to_texture((lv_draw_opengles_unit_t *)user_data, cached_data);
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}
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static void opengles_texture_cache_free_cb(cache_data_t * cached_data, void * user_data)
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{
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LV_UNUSED(user_data);
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lv_free(cached_data->draw_dsc);
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GL_CALL(glDeleteTextures(1, &cached_data->texture));
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cached_data->draw_dsc = NULL;
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cached_data->texture = 0;
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}
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static lv_cache_compare_res_t opengles_texture_cache_compare_cb(const cache_data_t * lhs, const cache_data_t * rhs)
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{
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if(lhs == rhs) return 0;
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if(lhs->w != rhs->w) {
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return lhs->w > rhs->w ? 1 : -1;
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}
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if(lhs->h != rhs->h) {
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return lhs->h > rhs->h ? 1 : -1;
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}
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uint32_t lhs_dsc_size = lhs->draw_dsc->dsc_size;
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uint32_t rhs_dsc_size = rhs->draw_dsc->dsc_size;
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if(lhs_dsc_size != rhs_dsc_size) {
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return lhs_dsc_size > rhs_dsc_size ? 1 : -1;
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}
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const uint8_t * left_draw_dsc = (const uint8_t *)lhs->draw_dsc;
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const uint8_t * right_draw_dsc = (const uint8_t *)rhs->draw_dsc;
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left_draw_dsc += sizeof(lv_draw_dsc_base_t);
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right_draw_dsc += sizeof(lv_draw_dsc_base_t);
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int cmp_res = lv_memcmp(left_draw_dsc, right_draw_dsc, lhs->draw_dsc->dsc_size - sizeof(lv_draw_dsc_base_t));
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if(cmp_res != 0) {
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return cmp_res > 0 ? 1 : -1;
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}
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return 0;
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}
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static int32_t dispatch(lv_draw_unit_t * draw_unit, lv_layer_t * layer)
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{
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lv_draw_opengles_unit_t * draw_opengles_unit = (lv_draw_opengles_unit_t *) draw_unit;
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/*Return immediately if it's busy with a draw task*/
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if(draw_opengles_unit->task_act) return 0;
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lv_draw_task_t * t = NULL;
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t = lv_draw_get_available_task(layer, NULL, DRAW_UNIT_ID_OPENGLES);
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if(t == NULL) return -1;
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unsigned int texture = layer_get_texture(layer);
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if(texture == 0) {
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lv_display_t * disp = lv_refr_get_disp_refreshing();
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if(layer != disp->layer_head) {
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void * buf = lv_draw_layer_alloc_buf(layer);
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if(buf == NULL) return -1;
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int32_t w = lv_area_get_width(&layer->buf_area);
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int32_t h = lv_area_get_height(&layer->buf_area);
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texture = create_texture(w, h, NULL);
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layer->user_data = (void *)(uintptr_t)texture;
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}
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else {
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layer->user_data = (void *)(uintptr_t)lv_opengles_texture_get_texture_id(disp);
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}
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}
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t->state = LV_DRAW_TASK_STATE_IN_PROGRESS;
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draw_opengles_unit->task_act = t;
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execute_drawing(draw_opengles_unit);
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draw_opengles_unit->task_act->state = LV_DRAW_TASK_STATE_READY;
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draw_opengles_unit->task_act = NULL;
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/*The draw unit is free now. Request a new dispatching as it can get a new task*/
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lv_draw_dispatch_request();
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return 1;
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}
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static int32_t evaluate(lv_draw_unit_t * draw_unit, lv_draw_task_t * task)
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{
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LV_UNUSED(draw_unit);
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if(task->type == LV_DRAW_TASK_TYPE_IMAGE &&
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((lv_draw_image_dsc_t *)task->draw_dsc)->header.cf >= LV_COLOR_FORMAT_PROPRIETARY_START) {
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return 0;
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}
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/*If not refreshing the display probably it's a canvas rendering
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*which his not supported in OpenGL as it's not a texture.*/
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if(lv_refr_get_disp_refreshing() == NULL) return 0;
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if(((lv_draw_dsc_base_t *)task->draw_dsc)->user_data == NULL) {
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task->preference_score = 0;
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task->preferred_draw_unit_id = DRAW_UNIT_ID_OPENGLES;
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}
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return 0;
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}
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static bool draw_to_texture(lv_draw_opengles_unit_t * u, cache_data_t * cache_data)
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{
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lv_draw_task_t * task = u->task_act;
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lv_layer_t dest_layer;
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lv_layer_init(&dest_layer);
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int32_t texture_w = lv_area_get_width(&task->_real_area);
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int32_t texture_h = lv_area_get_height(&task->_real_area);
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if(NULL == lv_draw_buf_reshape(&u->render_draw_buf, LV_COLOR_FORMAT_ARGB8888, texture_w, texture_h, LV_STRIDE_AUTO)) {
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uint8_t * data = u->render_draw_buf.unaligned_data;
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uint32_t data_size = LV_DRAW_BUF_SIZE(texture_w, texture_h, LV_COLOR_FORMAT_ARGB8888);
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data = lv_realloc(data, data_size);
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LV_ASSERT_MALLOC(data);
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lv_result_t init_result = lv_draw_buf_init(&u->render_draw_buf, texture_w, texture_h, LV_COLOR_FORMAT_ARGB8888,
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LV_STRIDE_AUTO, data, data_size);
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LV_ASSERT(init_result == LV_RESULT_OK);
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}
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dest_layer.draw_buf = &u->render_draw_buf;
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dest_layer.color_format = LV_COLOR_FORMAT_ARGB8888;
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dest_layer.buf_area = task->_real_area;
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dest_layer._clip_area = task->_real_area;
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dest_layer.phy_clip_area = task->_real_area;
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lv_memzero(u->render_draw_buf.data, lv_area_get_size(&task->_real_area) * 4);
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lv_display_t * disp = lv_refr_get_disp_refreshing();
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lv_obj_t * obj = ((lv_draw_dsc_base_t *)task->draw_dsc)->obj;
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bool original_send_draw_task_event = false;
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if(obj) {
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original_send_draw_task_event = lv_obj_has_flag(obj, LV_OBJ_FLAG_SEND_DRAW_TASK_EVENTS);
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lv_obj_remove_flag(obj, LV_OBJ_FLAG_SEND_DRAW_TASK_EVENTS);
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}
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lv_draw_dsc_base_t * base_dsc = task->draw_dsc;
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cache_data->draw_dsc = lv_malloc(base_dsc->dsc_size);
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lv_memcpy((void *)cache_data->draw_dsc, base_dsc, base_dsc->dsc_size);
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switch(task->type) {
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case LV_DRAW_TASK_TYPE_FILL: {
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lv_draw_fill_dsc_t * fill_dsc = task->draw_dsc;
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lv_draw_rect_dsc_t rect_dsc;
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lv_draw_rect_dsc_init(&rect_dsc);
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rect_dsc.base.user_data = (void *)(uintptr_t)1;
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rect_dsc.bg_color = fill_dsc->color;
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rect_dsc.bg_grad = fill_dsc->grad;
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rect_dsc.radius = fill_dsc->radius;
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rect_dsc.bg_opa = fill_dsc->opa;
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lv_draw_rect(&dest_layer, &rect_dsc, &task->area);
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}
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break;
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case LV_DRAW_TASK_TYPE_BORDER: {
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lv_draw_border_dsc_t * border_dsc = task->draw_dsc;
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lv_draw_rect_dsc_t rect_dsc;
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lv_draw_rect_dsc_init(&rect_dsc);
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rect_dsc.base.user_data = (void *)(uintptr_t)1;
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rect_dsc.bg_opa = LV_OPA_TRANSP;
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rect_dsc.radius = border_dsc->radius;
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rect_dsc.border_color = border_dsc->color;
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rect_dsc.border_opa = border_dsc->opa;
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rect_dsc.border_side = border_dsc->side;
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rect_dsc.border_width = border_dsc->width;
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lv_draw_rect(&dest_layer, &rect_dsc, &task->area);
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break;
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}
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case LV_DRAW_TASK_TYPE_BOX_SHADOW: {
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lv_draw_box_shadow_dsc_t * box_shadow_dsc = task->draw_dsc;
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lv_draw_rect_dsc_t rect_dsc;
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lv_draw_rect_dsc_init(&rect_dsc);
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rect_dsc.base.user_data = (void *)(uintptr_t)1;
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rect_dsc.bg_opa = LV_OPA_0;
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rect_dsc.radius = box_shadow_dsc->radius;
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rect_dsc.bg_color = box_shadow_dsc->color;
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rect_dsc.shadow_opa = box_shadow_dsc->opa;
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rect_dsc.shadow_width = box_shadow_dsc->width;
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rect_dsc.shadow_spread = box_shadow_dsc->spread;
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rect_dsc.shadow_offset_x = box_shadow_dsc->ofs_x;
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rect_dsc.shadow_offset_y = box_shadow_dsc->ofs_y;
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lv_draw_rect(&dest_layer, &rect_dsc, &task->area);
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break;
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}
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case LV_DRAW_TASK_TYPE_LABEL: {
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lv_draw_label_dsc_t label_dsc;
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lv_memcpy(&label_dsc, task->draw_dsc, sizeof(label_dsc));
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label_dsc.base.user_data = (void *)(uintptr_t)1;
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lv_draw_label(&dest_layer, &label_dsc, &task->area);
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}
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break;
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case LV_DRAW_TASK_TYPE_ARC: {
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lv_draw_arc_dsc_t arc_dsc;
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lv_memcpy(&arc_dsc, task->draw_dsc, sizeof(arc_dsc));
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arc_dsc.base.user_data = (void *)(uintptr_t)1;
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lv_draw_arc(&dest_layer, &arc_dsc);
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}
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break;
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case LV_DRAW_TASK_TYPE_LINE: {
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lv_draw_line_dsc_t line_dsc;
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lv_memcpy(&line_dsc, task->draw_dsc, sizeof(line_dsc));
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line_dsc.base.user_data = (void *)(uintptr_t)1;
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lv_draw_line(&dest_layer, &line_dsc);
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}
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break;
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case LV_DRAW_TASK_TYPE_TRIANGLE: {
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lv_draw_triangle_dsc_t triangle_dsc;
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lv_memcpy(&triangle_dsc, task->draw_dsc, sizeof(triangle_dsc));
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triangle_dsc.base.user_data = (void *)(uintptr_t)1;
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lv_draw_triangle(&dest_layer, &triangle_dsc);
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}
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break;
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case LV_DRAW_TASK_TYPE_IMAGE: {
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lv_draw_image_dsc_t image_dsc;
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lv_memcpy(&image_dsc, task->draw_dsc, sizeof(image_dsc));
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image_dsc.base.user_data = (void *)(uintptr_t)1;
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lv_draw_image(&dest_layer, &image_dsc, &task->area);
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break;
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}
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default:
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/*The malloced cache_data->draw_dsc will be freed automatically on failure
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*in opengles_texture_cache_free_cb*/
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return false;
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}
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while(dest_layer.draw_task_head) {
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lv_draw_dispatch_layer(disp, &dest_layer);
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if(dest_layer.draw_task_head) {
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lv_draw_dispatch_wait_for_request();
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}
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}
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unsigned int texture = create_texture(texture_w, texture_h, u->render_draw_buf.data);
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cache_data->w = texture_w;
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cache_data->h = texture_h;
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cache_data->texture = texture;
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if(obj) {
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lv_obj_set_flag(obj, LV_OBJ_FLAG_SEND_DRAW_TASK_EVENTS, original_send_draw_task_event);
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}
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return true;
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}
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static void blend_texture_layer(lv_draw_task_t * t)
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{
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lv_draw_image_dsc_t * draw_dsc = t->draw_dsc;
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lv_draw_opengles_unit_t * u = (lv_draw_opengles_unit_t *)t->draw_unit;
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lv_area_t area;
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area.x1 = -draw_dsc->pivot.x;
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area.y1 = -draw_dsc->pivot.y;
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area.x1 = (area.x1 * draw_dsc->scale_x) / 256;
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area.y1 = (area.y1 * draw_dsc->scale_y) / 256;
|
||||
area.x1 += t->area.x1 + draw_dsc->pivot.x;
|
||||
area.y1 += t->area.y1 + draw_dsc->pivot.y;
|
||||
lv_area_set_width(&area, lv_area_get_width(&t->area) * draw_dsc->scale_x / 256);
|
||||
lv_area_set_height(&area, lv_area_get_height(&t->area) * draw_dsc->scale_y / 256);
|
||||
|
||||
lv_layer_t * src_layer = (lv_layer_t *)draw_dsc->src;
|
||||
unsigned int src_texture = layer_get_texture(src_layer);
|
||||
|
||||
|
||||
lv_layer_t * dest_layer = t->target_layer;
|
||||
unsigned int target_texture = layer_get_texture(dest_layer);
|
||||
LV_ASSERT(target_texture != 0);
|
||||
int32_t targ_tex_w = lv_area_get_width(&dest_layer->buf_area);
|
||||
int32_t targ_tex_h = lv_area_get_height(&dest_layer->buf_area);
|
||||
|
||||
GL_CALL(glBindTexture(GL_TEXTURE_2D, target_texture));
|
||||
|
||||
unsigned int framebuffer = get_framebuffer(u);
|
||||
GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, framebuffer));
|
||||
GL_CALL(glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, target_texture, 0));
|
||||
|
||||
lv_opengles_viewport(0, 0, targ_tex_w, targ_tex_h);
|
||||
// TODO rotation
|
||||
lv_opengles_render_texture(src_texture, &area, draw_dsc->opa, targ_tex_w, targ_tex_h, &t->clip_area, false);
|
||||
|
||||
GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, 0));
|
||||
|
||||
|
||||
GL_CALL(glBindTexture(GL_TEXTURE_2D, 0));
|
||||
GL_CALL(glDeleteTextures(1, &src_texture));
|
||||
}
|
||||
|
||||
static void draw_from_cached_texture(lv_draw_task_t * t)
|
||||
{
|
||||
lv_draw_opengles_unit_t * u = (lv_draw_opengles_unit_t *)t->draw_unit;
|
||||
cache_data_t data_to_find;
|
||||
data_to_find.draw_dsc = (lv_draw_dsc_base_t *)t->draw_dsc;
|
||||
|
||||
data_to_find.w = lv_area_get_width(&t->_real_area);
|
||||
data_to_find.h = lv_area_get_height(&t->_real_area);
|
||||
data_to_find.texture = 0;
|
||||
|
||||
/*user_data stores the renderer to differentiate it from SW rendered tasks.
|
||||
*However the cached texture is independent from the renderer so use NULL user_data*/
|
||||
void * user_data_saved = data_to_find.draw_dsc->user_data;
|
||||
data_to_find.draw_dsc->user_data = NULL;
|
||||
|
||||
/*img_dsc->image_area is an absolute coordinate so it's different
|
||||
*for the same image on a different position. So make it relative before using for cache. */
|
||||
lv_area_t a = t->area;
|
||||
if(t->type == LV_DRAW_TASK_TYPE_IMAGE) {
|
||||
lv_draw_image_dsc_t * img_dsc = (lv_draw_image_dsc_t *)data_to_find.draw_dsc;
|
||||
lv_area_move(&img_dsc->image_area, -t->area.x1, -t->area.y1);
|
||||
}
|
||||
else if(t->type == LV_DRAW_TASK_TYPE_TRIANGLE) {
|
||||
lv_draw_triangle_dsc_t * tri_dsc = (lv_draw_triangle_dsc_t *)data_to_find.draw_dsc;
|
||||
tri_dsc->p[0].x -= t->area.x1;
|
||||
tri_dsc->p[0].y -= t->area.y1;
|
||||
tri_dsc->p[1].x -= t->area.x1;
|
||||
tri_dsc->p[1].y -= t->area.y1;
|
||||
tri_dsc->p[2].x -= t->area.x1;
|
||||
tri_dsc->p[2].y -= t->area.y1;
|
||||
}
|
||||
else if(t->type == LV_DRAW_TASK_TYPE_LINE) {
|
||||
lv_draw_line_dsc_t * line_dsc = (lv_draw_line_dsc_t *)data_to_find.draw_dsc;
|
||||
line_dsc->p1.x -= t->area.x1;
|
||||
line_dsc->p1.y -= t->area.y1;
|
||||
line_dsc->p2.x -= t->area.x1;
|
||||
line_dsc->p2.y -= t->area.y1;
|
||||
}
|
||||
else if(t->type == LV_DRAW_TASK_TYPE_ARC) {
|
||||
lv_draw_arc_dsc_t * arc_dsc = (lv_draw_arc_dsc_t *)data_to_find.draw_dsc;
|
||||
arc_dsc->center.x -= t->area.x1;
|
||||
arc_dsc->center.y -= t->area.y1;
|
||||
}
|
||||
|
||||
lv_area_move(&t->area, -a.x1, -a.y1);
|
||||
lv_area_move(&t->_real_area, -a.x1, -a.y1);
|
||||
|
||||
lv_cache_entry_t * entry_cached = lv_cache_acquire_or_create(u->texture_cache, &data_to_find, u);
|
||||
|
||||
lv_area_move(&t->area, a.x1, a.y1);
|
||||
lv_area_move(&t->_real_area, a.x1, a.y1);
|
||||
|
||||
if(!entry_cached) {
|
||||
return;
|
||||
}
|
||||
|
||||
data_to_find.draw_dsc->user_data = user_data_saved;
|
||||
|
||||
cache_data_t * data_cached = lv_cache_entry_get_data(entry_cached);
|
||||
unsigned int texture = data_cached->texture;
|
||||
|
||||
lv_layer_t * dest_layer = t->target_layer;
|
||||
|
||||
unsigned int target_texture = layer_get_texture(dest_layer);
|
||||
LV_ASSERT(target_texture != 0);
|
||||
int32_t targ_tex_w = lv_area_get_width(&dest_layer->buf_area);
|
||||
int32_t targ_tex_h = lv_area_get_height(&dest_layer->buf_area);
|
||||
|
||||
GL_CALL(glBindTexture(GL_TEXTURE_2D, target_texture));
|
||||
|
||||
unsigned int framebuffer = get_framebuffer(u);
|
||||
GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, framebuffer));
|
||||
GL_CALL(glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, target_texture, 0));
|
||||
|
||||
lv_opengles_viewport(0, 0, targ_tex_w, targ_tex_h);
|
||||
lv_area_move(&t->clip_area, -dest_layer->buf_area.x1, -dest_layer->buf_area.y1);
|
||||
lv_area_t render_area = t->_real_area;
|
||||
lv_area_move(&render_area, -dest_layer->buf_area.x1, -dest_layer->buf_area.y1);
|
||||
lv_opengles_render_texture(texture, &render_area, 0xff, targ_tex_w, targ_tex_h, &t->clip_area, true);
|
||||
|
||||
GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, 0));
|
||||
|
||||
lv_cache_release(u->texture_cache, entry_cached, u);
|
||||
|
||||
/*Do not cache non static (const) texts as the text's pointer can be freed/reallocated
|
||||
*at any time resulting in a wild pointer in the cached draw dsc. */
|
||||
if(t->type == LV_DRAW_TASK_TYPE_LABEL) {
|
||||
lv_draw_label_dsc_t * label_dsc = t->draw_dsc;
|
||||
if(!label_dsc->text_static) {
|
||||
lv_cache_drop(u->texture_cache, &data_to_find, u);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void execute_drawing(lv_draw_opengles_unit_t * u)
|
||||
{
|
||||
lv_draw_task_t * t = u->task_act;
|
||||
t->draw_unit = (lv_draw_unit_t *)u;
|
||||
|
||||
if(t->type == LV_DRAW_TASK_TYPE_FILL) {
|
||||
lv_draw_fill_dsc_t * fill_dsc = t->draw_dsc;
|
||||
if(fill_dsc->radius == 0 && fill_dsc->grad.dir == LV_GRAD_DIR_NONE) {
|
||||
lv_layer_t * layer = t->target_layer;
|
||||
lv_area_t fill_area = t->area;
|
||||
lv_area_intersect(&fill_area, &fill_area, &t->clip_area);
|
||||
lv_area_move(&fill_area, -layer->buf_area.x1, -layer->buf_area.y1);
|
||||
|
||||
unsigned int target_texture = layer_get_texture(layer);
|
||||
LV_ASSERT(target_texture != 0);
|
||||
int32_t targ_tex_w = lv_area_get_width(&layer->buf_area);
|
||||
int32_t targ_tex_h = lv_area_get_height(&layer->buf_area);
|
||||
|
||||
unsigned int framebuffer = get_framebuffer(u);
|
||||
GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, framebuffer));
|
||||
GL_CALL(glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, target_texture, 0));
|
||||
|
||||
lv_opengles_viewport(0, 0, targ_tex_w, targ_tex_h);
|
||||
lv_opengles_render_fill(fill_dsc->color, &fill_area, fill_dsc->opa, targ_tex_w, targ_tex_h);
|
||||
|
||||
GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, 0));
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if(t->type == LV_DRAW_TASK_TYPE_LAYER) {
|
||||
blend_texture_layer(t);
|
||||
return;
|
||||
}
|
||||
|
||||
#if LV_USE_3DTEXTURE
|
||||
if(t->type == LV_DRAW_TASK_TYPE_3D) {
|
||||
lv_draw_opengles_3d(t, t->draw_dsc, &t->area);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
draw_from_cached_texture(t);
|
||||
}
|
||||
|
||||
static unsigned int layer_get_texture(lv_layer_t * layer)
|
||||
{
|
||||
return (unsigned int)(uintptr_t)layer->user_data;
|
||||
}
|
||||
|
||||
static unsigned int get_framebuffer(lv_draw_opengles_unit_t * u)
|
||||
{
|
||||
if(u->framebuffer == 0) {
|
||||
GL_CALL(glGenFramebuffers(1, &u->framebuffer));
|
||||
}
|
||||
return u->framebuffer;
|
||||
}
|
||||
|
||||
static unsigned int create_texture(int32_t w, int32_t h, const void * data)
|
||||
{
|
||||
unsigned int texture;
|
||||
|
||||
GL_CALL(glGenTextures(1, &texture));
|
||||
GL_CALL(glBindTexture(GL_TEXTURE_2D, texture));
|
||||
GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST));
|
||||
GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST));
|
||||
GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
|
||||
GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
|
||||
GL_CALL(glPixelStorei(GL_UNPACK_ALIGNMENT, 1));
|
||||
|
||||
/* LV_COLOR_DEPTH 32, 24, 16 are supported but the cached textures will always
|
||||
* have full ARGB pixels since the alpha channel is required for blending.
|
||||
*/
|
||||
GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_BGRA, GL_UNSIGNED_BYTE, data));
|
||||
|
||||
glGenerateMipmap(GL_TEXTURE_2D);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 20);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
#if LV_USE_3DTEXTURE
|
||||
static void lv_draw_opengles_3d(lv_draw_task_t * t, const lv_draw_3d_dsc_t * dsc, const lv_area_t * coords)
|
||||
{
|
||||
lv_draw_opengles_unit_t * u = (lv_draw_opengles_unit_t *) t->draw_unit;
|
||||
|
||||
lv_layer_t * dest_layer = t->target_layer;
|
||||
unsigned int target_texture = layer_get_texture(dest_layer);
|
||||
LV_ASSERT(target_texture != 0);
|
||||
int32_t targ_tex_w = lv_area_get_width(&dest_layer->buf_area);
|
||||
int32_t targ_tex_h = lv_area_get_height(&dest_layer->buf_area);
|
||||
|
||||
GL_CALL(glBindTexture(GL_TEXTURE_2D, target_texture));
|
||||
|
||||
unsigned int framebuffer = get_framebuffer(u);
|
||||
GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, framebuffer));
|
||||
GL_CALL(glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, target_texture, 0));
|
||||
|
||||
lv_opengles_viewport(0, 0, targ_tex_w, targ_tex_h);
|
||||
lv_area_t clip_area = t->clip_area;
|
||||
lv_area_move(&clip_area, -dest_layer->buf_area.x1, -dest_layer->buf_area.y1);
|
||||
|
||||
lv_opengles_render_texture(dsc->tex_id, coords, dsc->opa, targ_tex_w, targ_tex_h, &clip_area, true);
|
||||
|
||||
GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, 0));
|
||||
GL_CALL(glBindTexture(GL_TEXTURE_2D, 0));
|
||||
}
|
||||
#endif /*LV_USE_3DTEXTURE*/
|
||||
|
||||
#endif /*LV_USE_DRAW_OPENGLES*/
|
||||
@@ -0,0 +1,45 @@
|
||||
/**
|
||||
* @file lv_draw_opengles.h
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef LV_DRAW_OPENGLES_H
|
||||
#define LV_DRAW_OPENGLES_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
|
||||
#include "../../lv_conf_internal.h"
|
||||
#if LV_USE_DRAW_OPENGLES
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* GLOBAL PROTOTYPES
|
||||
**********************/
|
||||
|
||||
void lv_draw_opengles_init(void);
|
||||
void lv_draw_opengles_deinit(void);
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
#endif /*LV_USE_DRAW_OPENGLES*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /*extern "C"*/
|
||||
#endif
|
||||
|
||||
#endif /*LV_DRAW_OPENGLES_H*/
|
||||
Reference in New Issue
Block a user