perf(es3c28p): LVGL 512KB PSRAM cache + display charging toggle

- LVGL image cache 512KB + header cache 16 on PSRAM (was PNG bottleneck, c4ec7ead)
- DisplaySettings.disableScreensaverWhenCharging persisted, checked via PowerDevice::IsCharging
- Display app: 'Disable on charging' toggle under Display settings, auto-disabled when timeout off
- DisplayIdle: skip screensaver while charging, auto-stop if plugging in while dimmed
- Keeps upstream full-DTS board clean, no JPEG decoder, no BT HID combo per user
This commit is contained in:
Adolfo Reyna
2026-07-18 17:16:18 -04:00
parent 057daf49a5
commit c4adaef0a5
4 changed files with 132 additions and 136 deletions
@@ -1,44 +1,32 @@
#pragma once
#include <src/display/lv_display.h>
namespace tt::settings::display {
enum class Orientation {
// In order of rotation (to make it easier to convert to LVGL rotation)
Landscape,
Portrait,
LandscapeFlipped,
PortraitFlipped,
};
enum class ScreensaverType {
None, // Just black screen
None,
BouncingBalls,
Mystify,
MatrixRain,
StackChan,
Count // Sentinel for bounds checking - must be last
Count
};
struct DisplaySettings {
Orientation orientation;
uint8_t gammaCurve;
uint8_t backlightDuty;
bool backlightTimeoutEnabled;
uint32_t backlightTimeoutMs; // 0 = Never
uint32_t backlightTimeoutMs;
ScreensaverType screensaverType = ScreensaverType::BouncingBalls;
bool disableScreensaverWhenCharging = false;
};
/** Compares default settings with the function parameter to return the difference */
lv_display_rotation_t toLvglDisplayRotation(Orientation orientation);
bool load(DisplaySettings& settings);
DisplaySettings loadOrGetDefault();
DisplaySettings getDefault();
bool save(const DisplaySettings& settings);
} // namespace
}