Refactor app launching (#174)
- Refactor the way apps work: Instead of a C interface, they are now C++ classes. The main reasoning is that attaching data to an app was cumbersome. Having different implementations for different kinds of apps was cumbersome too. (3 or 4 layers of manifest nesting for the TactilityC project) - External apps are still written in C, but they get a createData/destroyData in their manifest, so: - External apps now have their own manifest. - All functions in the original AppManifest are removed and replaced by a single `createApp` function - External apps now automatically register (each app individually!) when they run the first time. As a side-effect they become visible in the `AppList` app! - Adapted all apps for the new interface. - Adapted all internal logic for these changes (Gui, ViewPort, Loader, AppContext, AppInstance, etc.) - Rewrote parts of Loader to use std::shared_ptr to make the code much safer. - Added a refcount check for the `AppInstance` and `App` at the end of their lifecycle. Show warning if refcount is too high.
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@@ -6,8 +6,9 @@
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#include "RtosCompat.h"
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#ifdef ESP_PLATFORM
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#include "esp_heap_caps.h"
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#include "TactilityHeadless.h"
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#include "app/ElfApp.h"
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#include "esp_heap_caps.h"
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#else
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#include "lvgl/LvglSync.h"
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@@ -61,17 +62,22 @@ void stopApp() {
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loader_singleton->dispatcherThread->dispatch(onStopAppMessage, nullptr);
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}
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app::AppContext* _Nullable getCurrentApp() {
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std::shared_ptr<app::AppContext> _Nullable getCurrentAppContext() {
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tt_assert(loader_singleton);
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if (loader_singleton->mutex.lock(10 / portTICK_PERIOD_MS)) {
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app::AppInstance* app = loader_singleton->appStack.top();
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auto app = loader_singleton->appStack.top();
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loader_singleton->mutex.unlock();
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return dynamic_cast<app::AppContext*>(app);
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return std::move(app);
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} else {
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return nullptr;
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}
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}
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std::shared_ptr<app::App> _Nullable getCurrentApp() {
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auto app_context = getCurrentAppContext();
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return app_context != nullptr ? app_context->getApp() : nullptr;
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}
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std::shared_ptr<PubSub> getPubsub() {
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tt_assert(loader_singleton);
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// it's safe to return pubsub without locking
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@@ -97,9 +103,9 @@ static const char* appStateToString(app::State state) {
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}
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}
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static void transitionAppToState(app::AppInstance& app, app::State state) {
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const app::AppManifest& manifest = app.getManifest();
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const app::State old_state = app.getState();
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static void transitionAppToState(std::shared_ptr<app::AppInstance> app, app::State state) {
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const app::AppManifest& manifest = app->getManifest();
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const app::State old_state = app->getState();
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TT_LOG_I(
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TAG,
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@@ -111,49 +117,35 @@ static void transitionAppToState(app::AppInstance& app, app::State state) {
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switch (state) {
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case app::StateInitial:
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app.setState(app::StateInitial);
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app->setState(app::StateInitial);
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break;
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case app::StateStarted:
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if (manifest.onStart != nullptr) {
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manifest.onStart(app);
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}
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app.setState(app::StateStarted);
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app->getApp()->onStart(*app);
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app->setState(app::StateStarted);
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break;
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case app::StateShowing: {
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LoaderEvent event_showing = {
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.type = LoaderEventTypeApplicationShowing,
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.app_showing = {
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.app = app
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}
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};
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LoaderEvent event_showing = { .type = LoaderEventTypeApplicationShowing };
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tt_pubsub_publish(loader_singleton->pubsubExternal, &event_showing);
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app.setState(app::StateShowing);
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app->setState(app::StateShowing);
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break;
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}
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case app::StateHiding: {
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LoaderEvent event_hiding = {
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.type = LoaderEventTypeApplicationHiding,
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.app_hiding = {
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.app = app
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}
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};
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LoaderEvent event_hiding = { .type = LoaderEventTypeApplicationHiding };
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tt_pubsub_publish(loader_singleton->pubsubExternal, &event_hiding);
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app.setState(app::StateHiding);
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app->setState(app::StateHiding);
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break;
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}
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case app::StateStopped:
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if (manifest.onStop) {
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manifest.onStop(app);
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}
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app.setData(nullptr);
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app.setState(app::StateStopped);
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// TODO: Verify manifest
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app->getApp()->onStop(*app);
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app->setState(app::StateStopped);
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break;
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}
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}
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static LoaderStatus startAppWithManifestInternal(
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const app::AppManifest* manifest,
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std::shared_ptr<const Bundle> _Nullable parameters
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const std::shared_ptr<app::AppManifest>& manifest,
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const std::shared_ptr<const Bundle> _Nullable& parameters
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) {
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tt_check(loader_singleton != nullptr);
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@@ -165,29 +157,23 @@ static LoaderStatus startAppWithManifestInternal(
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}
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auto previous_app = !loader_singleton->appStack.empty() ? loader_singleton->appStack.top() : nullptr;
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auto new_app = new app::AppInstance(*manifest, parameters);
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new_app->mutableFlags().showStatusbar = (manifest->type != app::TypeBoot);
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auto new_app = std::make_shared<app::AppInstance>(manifest, parameters);
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new_app->mutableFlags().showStatusbar = (manifest->type != app::Type::Boot);
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loader_singleton->appStack.push(new_app);
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transitionAppToState(*new_app, app::StateInitial);
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transitionAppToState(*new_app, app::StateStarted);
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transitionAppToState(new_app, app::StateInitial);
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transitionAppToState(new_app, app::StateStarted);
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// We might have to hide the previous app first
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if (previous_app != nullptr) {
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transitionAppToState(*previous_app, app::StateHiding);
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transitionAppToState(previous_app, app::StateHiding);
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}
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transitionAppToState(*new_app, app::StateShowing);
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transitionAppToState(new_app, app::StateShowing);
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LoaderEventInternal event_internal = {.type = LoaderEventTypeApplicationStarted};
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tt_pubsub_publish(loader_singleton->pubsubInternal, &event_internal);
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LoaderEvent event_external = {
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.type = LoaderEventTypeApplicationStarted,
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.app_started = {
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.app = *new_app
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}
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};
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LoaderEvent event_external = { .type = LoaderEventTypeApplicationStarted };
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tt_pubsub_publish(loader_singleton->pubsubExternal, &event_external);
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return LoaderStatus::Ok;
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@@ -208,7 +194,7 @@ static LoaderStatus startAppInternal(
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) {
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TT_LOG_I(TAG, "Start by id %s", id.c_str());
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const app::AppManifest* manifest = app::findAppById(id);
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auto manifest = app::findAppById(id);
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if (manifest == nullptr) {
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TT_LOG_E(TAG, "App not found: %s", id.c_str());
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return LoaderStatus::ErrorUnknownApp;
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@@ -233,75 +219,75 @@ static void stopAppInternal() {
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}
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// Stop current app
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app::AppInstance* app_to_stop = loader_singleton->appStack.top();
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auto app_to_stop = loader_singleton->appStack.top();
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if (original_stack_size == 1 && app_to_stop->getManifest().type != app::TypeBoot) {
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if (original_stack_size == 1 && app_to_stop->getManifest().type != app::Type::Boot) {
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TT_LOG_E(TAG, "Stop app: can't stop root app");
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return;
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}
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auto result_holder = std::move(app_to_stop->getResult());
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bool result_set = false;
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app::Result result;
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std::unique_ptr<Bundle> result_bundle;
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if (app_to_stop->getApp()->moveResult(result, result_bundle)) {
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result_set = true;
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}
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const app::AppManifest& manifest = app_to_stop->getManifest();
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transitionAppToState(*app_to_stop, app::StateHiding);
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transitionAppToState(*app_to_stop, app::StateStopped);
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transitionAppToState(app_to_stop, app::StateHiding);
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transitionAppToState(app_to_stop, app::StateStopped);
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loader_singleton->appStack.pop();
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delete app_to_stop;
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// We only expect the app to be referenced within the current scope
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if (app_to_stop.use_count() > 1) {
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TT_LOG_W(TAG, "Memory leak: Stopped %s, but use count is %ld", app_to_stop->getManifest().id.c_str(), app_to_stop.use_count() - 1);
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}
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// Refcount is expected to be 2: 1 within app_to_stop and 1 within the current scope
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if (app_to_stop->getApp().use_count() > 2) {
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TT_LOG_W(TAG, "Memory leak: Stopped %s, but use count is %ld", app_to_stop->getManifest().id.c_str(), app_to_stop->getApp().use_count() - 2);
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}
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#ifdef ESP_PLATFORM
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TT_LOG_I(TAG, "Free heap: %zu", heap_caps_get_free_size(MALLOC_CAP_INTERNAL));
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#endif
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app::AppOnResult on_result = nullptr;
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app::AppInstance* app_to_resume = nullptr;
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std::shared_ptr<app::AppInstance> instance_to_resume;
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// If there's a previous app, resume it
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if (!loader_singleton->appStack.empty()) {
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app_to_resume = loader_singleton->appStack.top();
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tt_assert(app_to_resume);
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transitionAppToState(*app_to_resume, app::StateShowing);
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on_result = app_to_resume->getManifest().onResult;
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instance_to_resume = loader_singleton->appStack.top();
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tt_assert(instance_to_resume);
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transitionAppToState(instance_to_resume, app::StateShowing);
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}
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// Unlock so that we can send results to app and they can also start/stop new apps while processing these results
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scoped_lock->unlock();
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// WARNING: After this point we cannot change the app states from this method directly anymore as we don't have a lock!
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LoaderEventInternal event_internal = {.type = LoaderEventTypeApplicationStopped};
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tt_pubsub_publish(loader_singleton->pubsubInternal, &event_internal);
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LoaderEvent event_external = {
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.type = LoaderEventTypeApplicationStopped,
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.app_stopped = {
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.manifest = manifest
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}
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};
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LoaderEvent event_external = { .type = LoaderEventTypeApplicationStopped };
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tt_pubsub_publish(loader_singleton->pubsubExternal, &event_external);
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if (on_result != nullptr && app_to_resume != nullptr) {
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if (result_holder != nullptr) {
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auto result_bundle = result_holder->resultData.get();
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if (instance_to_resume != nullptr) {
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if (result_set) {
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if (result_bundle != nullptr) {
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on_result(
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*app_to_resume,
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result_holder->result,
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*result_bundle
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instance_to_resume->getApp()->onResult(
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*instance_to_resume,
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result,
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std::move(result_bundle)
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);
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} else {
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const Bundle empty_bundle;
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on_result(
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*app_to_resume,
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result_holder->result,
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empty_bundle
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instance_to_resume->getApp()->onResult(
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*instance_to_resume,
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result,
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nullptr
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);
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}
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} else {
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const Bundle empty_bundle;
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on_result(
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*app_to_resume,
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app::ResultCancelled,
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empty_bundle
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instance_to_resume->getApp()->onResult(
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*instance_to_resume,
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app::Result::Cancelled,
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nullptr
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);
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}
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}
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@@ -21,8 +21,11 @@ void startApp(const std::string& id, const std::shared_ptr<const Bundle>& _Nulla
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/** @brief Stop the currently showing app. Show the previous app if any app was still running. */
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void stopApp();
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/** @return the currently running app context (it is only ever null before the splash screen is shown) */
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std::shared_ptr<app::AppContext> _Nullable getCurrentAppContext();
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/** @return the currently running app (it is only ever null before the splash screen is shown) */
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app::AppContext* _Nullable getCurrentApp();
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std::shared_ptr<app::App> _Nullable getCurrentApp();
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/**
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* @brief PubSub for LoaderEvent
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