Refactor app launching (#174)
- Refactor the way apps work: Instead of a C interface, they are now C++ classes. The main reasoning is that attaching data to an app was cumbersome. Having different implementations for different kinds of apps was cumbersome too. (3 or 4 layers of manifest nesting for the TactilityC project) - External apps are still written in C, but they get a createData/destroyData in their manifest, so: - External apps now have their own manifest. - All functions in the original AppManifest are removed and replaced by a single `createApp` function - External apps now automatically register (each app individually!) when they run the first time. As a side-effect they become visible in the `AppList` app! - Adapted all apps for the new interface. - Adapted all internal logic for these changes (Gui, ViewPort, Loader, AppContext, AppInstance, etc.) - Rewrote parts of Loader to use std::shared_ptr to make the code much safer. - Added a refcount check for the `AppInstance` and `App` at the end of their lifecycle. Show warning if refcount is too high.
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@@ -69,28 +69,31 @@ static void show(lv_obj_t* parent, const hal::i2c::Configuration& configuration)
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}
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}
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static void onShow(AppContext& app, lv_obj_t* parent) {
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lv_obj_set_flex_flow(parent, LV_FLEX_FLOW_COLUMN);
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lvgl::toolbar_create(parent, app);
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class I2cSettingsApp : public App {
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lv_obj_t* wrapper = lv_obj_create(parent);
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lv_obj_set_width(wrapper, LV_PCT(100));
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lv_obj_set_flex_grow(wrapper, 1);
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lv_obj_set_flex_flow(wrapper, LV_FLEX_FLOW_COLUMN);
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lvgl::obj_set_style_no_padding(wrapper);
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lvgl::obj_set_style_bg_invisible(wrapper);
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void onShow(AppContext& app, lv_obj_t* parent) override {
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lv_obj_set_flex_flow(parent, LV_FLEX_FLOW_COLUMN);
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lvgl::toolbar_create(parent, app);
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for (const auto& configuration: getConfiguration()->hardware->i2c) {
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show(wrapper, configuration);
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lv_obj_t* wrapper = lv_obj_create(parent);
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lv_obj_set_width(wrapper, LV_PCT(100));
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lv_obj_set_flex_grow(wrapper, 1);
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lv_obj_set_flex_flow(wrapper, LV_FLEX_FLOW_COLUMN);
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lvgl::obj_set_style_no_padding(wrapper);
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lvgl::obj_set_style_bg_invisible(wrapper);
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for (const auto& configuration: getConfiguration()->hardware->i2c) {
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show(wrapper, configuration);
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}
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}
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}
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};
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extern const AppManifest manifest = {
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.id = "I2cSettings",
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.name = "I2C",
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.icon = TT_ASSETS_APP_ICON_I2C_SETTINGS,
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.type = TypeSettings,
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.onShow = onShow
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.type = Type::Settings,
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.createApp = create<I2cSettingsApp>
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};
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} // namespace
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