Refactor app launching (#174)
- Refactor the way apps work: Instead of a C interface, they are now C++ classes. The main reasoning is that attaching data to an app was cumbersome. Having different implementations for different kinds of apps was cumbersome too. (3 or 4 layers of manifest nesting for the TactilityC project) - External apps are still written in C, but they get a createData/destroyData in their manifest, so: - External apps now have their own manifest. - All functions in the original AppManifest are removed and replaced by a single `createApp` function - External apps now automatically register (each app individually!) when they run the first time. As a side-effect they become visible in the `AppList` app! - Adapted all apps for the new interface. - Adapted all internal logic for these changes (Gui, ViewPort, Loader, AppContext, AppInstance, etc.) - Rewrote parts of Loader to use std::shared_ptr to make the code much safer. - Added a refcount check for the `AppInstance` and `App` at the end of their lifecycle. Show warning if refcount is too high.
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@@ -1,9 +1,10 @@
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#pragma once
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#include "app/AppContext.h"
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#include "app/AppManifest.h"
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#include "Bundle.h"
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#include "Mutex.h"
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#include "app/AppContext.h"
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#include "app/AppManifest.h"
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#include "app/ElfApp.h"
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#include <memory>
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#include <utility>
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@@ -17,19 +18,6 @@ typedef enum {
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StateStopped // App is not in memory
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} State;
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struct ResultHolder {
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Result result;
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std::shared_ptr<const Bundle> resultData;
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explicit ResultHolder(Result result) : result(result), resultData(nullptr) {}
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ResultHolder(Result result, std::shared_ptr<const Bundle> resultData) :
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result(result),
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resultData(std::move(resultData))
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{}
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};
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/**
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* Thread-safe app instance.
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*/
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@@ -38,7 +26,7 @@ class AppInstance : public AppContext {
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private:
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Mutex mutex = Mutex(Mutex::Type::Normal);
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const AppManifest& manifest;
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const std::shared_ptr<AppManifest> manifest;
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State state = StateInitial;
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Flags flags = { .showStatusbar = true };
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/** @brief Optional parameters to start the app with
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@@ -52,16 +40,40 @@ private:
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* These manifest methods can optionally allocate/free data that is attached here.
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*/
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std::shared_ptr<void> _Nullable data;
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std::unique_ptr<ResultHolder> _Nullable resultHolder;
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std::shared_ptr<App> app;
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static std::shared_ptr<app::App> createApp(
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const std::shared_ptr<app::AppManifest>& manifest
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) {
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if (manifest->location.isInternal()) {
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tt_assert(manifest->createApp != nullptr);
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return manifest->createApp();
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} else if (manifest->location.isExternal()) {
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if (manifest->createApp != nullptr) {
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TT_LOG_W("", "Manifest specifies createApp, but this is not used with external apps");
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}
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#ifdef ESP_PLATFORM
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return app::createElfApp(manifest);
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#else
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tt_crash("not supported");
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#endif
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} else {
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tt_crash("not implemented");
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}
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}
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public:
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explicit AppInstance(const AppManifest& manifest) :
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manifest(manifest) {}
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AppInstance(const AppManifest& manifest, std::shared_ptr<const Bundle> parameters) :
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explicit AppInstance(const std::shared_ptr<AppManifest>& manifest) :
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manifest(manifest),
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parameters(std::move(parameters)) {}
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app(createApp(manifest))
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{}
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AppInstance(const std::shared_ptr<AppManifest>& manifest, std::shared_ptr<const Bundle> parameters) :
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manifest(manifest),
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parameters(std::move(parameters)),
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app(createApp(manifest)) {}
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~AppInstance() override = default;
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@@ -70,22 +82,15 @@ public:
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const AppManifest& getManifest() const override;
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Flags getFlags() const override;
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Flags getFlags() const;
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void setFlags(Flags flags);
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Flags& mutableFlags() { return flags; } // TODO: locking mechanism
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std::shared_ptr<void> _Nullable getData() const override;
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void setData(std::shared_ptr<void> data) override;
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std::shared_ptr<const Bundle> getParameters() const override;
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void setResult(Result result) override;
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void setResult(Result result, std::shared_ptr<const Bundle> bundle) override;
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bool hasResult() const override;
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std::unique_ptr<Paths> getPaths() const override;
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std::unique_ptr<ResultHolder>& getResult() { return resultHolder; }
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std::shared_ptr<App> getApp() const override { return app; }
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};
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} // namespace
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@@ -1,34 +0,0 @@
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#pragma once
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#include "./View.h"
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#include "./State.h"
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#include "app/AppManifest.h"
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#include <lvgl.h>
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#include <dirent.h>
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#include <memory>
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namespace tt::app::files {
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class Files {
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std::unique_ptr<View> view;
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std::shared_ptr<State> state;
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public:
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Files() {
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state = std::make_shared<State>();
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view = std::make_unique<View>(state);
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}
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void onShow(lv_obj_t* parent) {
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view->init(parent);
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}
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void onResult(Result result, const Bundle& bundle) {
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view->onResult(result, bundle);
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}
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};
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} // namespace
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@@ -35,7 +35,7 @@ public:
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void onRenamePressed();
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void onDeletePressed();
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void onDirEntryListScrollBegin();
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void onResult(Result result, const Bundle& bundle);
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void onResult(Result result, std::unique_ptr<Bundle> bundle);
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};
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}
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@@ -19,17 +19,7 @@ enum ScanState {
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};
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struct Data {
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// Core
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Mutex mutex = Mutex(Mutex::Type::Recursive);
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std::unique_ptr<Timer> scanTimer = nullptr;
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// State
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ScanState scanState;
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i2c_port_t port = I2C_NUM_0;
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std::vector<uint8_t> scannedAddresses;
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// Widgets
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lv_obj_t* scanButtonLabelWidget = nullptr;
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lv_obj_t* portDropdownWidget = nullptr;
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lv_obj_t* scanListWidget = nullptr;
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};
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void onScanTimerFinished(std::shared_ptr<Data> data);
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@@ -1,42 +0,0 @@
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#include "Timer.h"
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#include "TactilityConfig.h"
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#if TT_FEATURE_SCREENSHOT_ENABLED
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#pragma once
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#include "app/AppContext.h"
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#include "lvgl.h"
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namespace tt::app::screenshot {
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class ScreenshotUi {
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lv_obj_t* modeDropdown = nullptr;
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lv_obj_t* pathTextArea = nullptr;
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lv_obj_t* startStopButtonLabel = nullptr;
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lv_obj_t* timerWrapper = nullptr;
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lv_obj_t* delayTextArea = nullptr;
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std::unique_ptr<Timer> updateTimer;
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void createTimerSettingsWidgets(lv_obj_t* parent);
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void createModeSettingWidgets(lv_obj_t* parent);
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void createFilePathWidgets(lv_obj_t* parent);
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void updateScreenshotMode();
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public:
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ScreenshotUi();
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~ScreenshotUi();
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void createWidgets(const AppContext& app, lv_obj_t* parent);
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void onStartPressed();
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void onModeSet();
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void onTimerTick();
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};
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} // namespace
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#endif
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@@ -1,5 +1,6 @@
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#pragma once
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#include "app/App.h"
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#include "app/wificonnect/Bindings.h"
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#include "app/wificonnect/State.h"
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#include "app/wificonnect/View.h"
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@@ -9,7 +10,10 @@
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namespace tt::app::wificonnect {
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class WifiConnect {
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class WifiConnect : public App {
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private:
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Mutex mutex;
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State state;
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Bindings bindings = {
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@@ -28,8 +32,8 @@ public:
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void lock();
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void unlock();
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void onShow(AppContext& app, lv_obj_t* parent);
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void onHide(AppContext& app);
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void onShow(AppContext& app, lv_obj_t* parent) override;
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void onHide(AppContext& app) override;
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State& getState() { return state; }
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Bindings& getBindings() { return bindings; }
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@@ -1,5 +1,6 @@
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#pragma once
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#include "app/App.h"
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#include "Mutex.h"
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#include "./View.h"
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#include "./State.h"
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@@ -7,7 +8,9 @@
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namespace tt::app::wifimanage {
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class WifiManage {
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class WifiManage : public App {
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private:
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PubSubSubscription* wifiSubscription = nullptr;
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Mutex mutex;
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@@ -23,8 +26,8 @@ public:
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void lock();
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void unlock();
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void onShow(AppContext& app, lv_obj_t* parent);
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void onHide(AppContext& app);
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void onShow(AppContext& app, lv_obj_t* parent) override;
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void onHide(AppContext& app) override;
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Bindings& getBindings() { return bindings; }
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State& getState() { return state; }
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@@ -4,9 +4,8 @@
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#include "Mutex.h"
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#include "Pubsub.h"
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#include "service/gui/Gui.h"
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#include "service/gui/ViewPort.h"
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#include "service/gui/ViewPort_i.h"
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#include <cstdio>
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#include <lvgl.h>
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namespace tt::service::gui {
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@@ -27,7 +26,7 @@ struct Gui {
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lv_obj_t* statusbarWidget = nullptr;
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// App-specific
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ViewPort* appViewPort = nullptr;
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std::shared_ptr<app::AppContext> appToRender = nullptr;
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lv_obj_t* _Nullable keyboard = nullptr;
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lv_group_t* keyboardGroup = nullptr;
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@@ -1,23 +0,0 @@
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#pragma once
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#include "service/gui/ViewPort.h"
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namespace tt::service::gui {
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/** Process draw call. Calls onShow callback.
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* To be used by GUI, called on redraw.
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*
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* @param view_port ViewPort instance
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* @param canvas canvas to draw at
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*/
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void view_port_show(ViewPort* view_port, lv_obj_t* parent);
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/**
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* Process draw clearing call. Calls on_hdie callback.
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* To be used by GUI, called on redraw.
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*
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* @param view_port
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*/
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void view_port_hide(ViewPort* view_port);
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} // namespace
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@@ -6,7 +6,6 @@
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#include "MessageQueue.h"
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#include "Pubsub.h"
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#include "Thread.h"
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#include "service/gui/ViewPort.h"
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#include "service/loader/Loader.h"
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#include "RtosCompatSemaphore.h"
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#include <stack>
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@@ -25,31 +24,9 @@ typedef enum {
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LoaderEventTypeApplicationStopped
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} LoaderEventType;
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typedef struct {
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app::AppInstance& app;
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} LoaderEventAppStarted;
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typedef struct {
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app::AppInstance& app;
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} LoaderEventAppShowing;
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typedef struct {
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app::AppInstance& app;
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} LoaderEventAppHiding;
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typedef struct {
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const app::AppManifest& manifest;
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} LoaderEventAppStopped;
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typedef struct {
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struct LoaderEvent {
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LoaderEventType type;
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union {
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LoaderEventAppStarted app_started;
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LoaderEventAppShowing app_showing;
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LoaderEventAppHiding app_hiding;
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LoaderEventAppStopped app_stopped;
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};
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} LoaderEvent;
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};
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// endregion LoaderEvent
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@@ -77,10 +54,9 @@ public:
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// endregion LoaderMessage
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struct Loader {
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std::shared_ptr<PubSub> pubsubInternal = std::make_shared<PubSub>();
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std::shared_ptr<PubSub> pubsubExternal = std::make_shared<PubSub>();
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Mutex mutex = Mutex(Mutex::Type::Recursive);
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std::stack<app::AppInstance*> appStack;
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std::stack<std::shared_ptr<app::AppInstance>> appStack;
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/** The dispatcher thread needs a callstack large enough to accommodate all the dispatched methods.
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* This includes full LVGL redraw via Gui::redraw()
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*/
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