Refactor app launching (#174)
- Refactor the way apps work: Instead of a C interface, they are now C++ classes. The main reasoning is that attaching data to an app was cumbersome. Having different implementations for different kinds of apps was cumbersome too. (3 or 4 layers of manifest nesting for the TactilityC project) - External apps are still written in C, but they get a createData/destroyData in their manifest, so: - External apps now have their own manifest. - All functions in the original AppManifest are removed and replaced by a single `createApp` function - External apps now automatically register (each app individually!) when they run the first time. As a side-effect they become visible in the `AppList` app! - Adapted all apps for the new interface. - Adapted all internal logic for these changes (Gui, ViewPort, Loader, AppContext, AppInstance, etc.) - Rewrote parts of Loader to use std::shared_ptr to make the code much safer. - Added a refcount check for the `AppInstance` and `App` at the end of their lifecycle. Show warning if refcount is too high.
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@@ -3,12 +3,15 @@
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#define TAG "bq24295"
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/** Reference: https://gitlab.com/hamishcunningham/unphonelibrary/-/blob/main/unPhone.h?ref_type=heads */
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/** Reference:
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* https://www.ti.com/lit/ds/symlink/bq24295.pdf
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* https://gitlab.com/hamishcunningham/unphonelibrary/-/blob/main/unPhone.h?ref_type=heads
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*/
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namespace registers {
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static const uint8_t WATCHDOG = 0x05U; // Charge end/timer cntrl
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static const uint8_t OPERATION_CONTROL = 0x07U; // Misc operation control
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static const uint8_t STATUS = 0x08U; // System status
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static const uint8_t VERSION = 0x0AU; // Vendor/part/revision status
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static const uint8_t WATCHDOG = 0x05U; // Datasheet page 35: Charge end/timer cntrl
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static const uint8_t OPERATION_CONTROL = 0x07U; // Datasheet page 37: Misc operation control
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static const uint8_t STATUS = 0x08U; // Datasheet page 38: System status
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static const uint8_t VERSION = 0x0AU; // Datasheet page 38: Vendor/part/revision status
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} // namespace registers
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// region Watchdog
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