Rename Boards/ to Devices/ (#414)
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#pragma once
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#include <Tactility/Thread.h>
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#include <Tactility/hal/keyboard/KeyboardDevice.h>
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#include "keyboard/keyboard.h"
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class CardputerKeyboard : public tt::hal::keyboard::KeyboardDevice {
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KEYBOARD::Keyboard keyboard;
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int lastKeyNum = 0;
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lv_indev_t* _Nullable lvglDevice = nullptr;
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static void readCallback(lv_indev_t* indev, lv_indev_data_t* data);
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public:
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std::string getName() const override { return "Cardputer Keyboard"; }
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std::string getDescription() const override { return "Cardputer internal keyboard"; }
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bool startLvgl(lv_display_t* display) override;
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bool stopLvgl() override;
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bool isAttached() const override { return true; }
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lv_indev_t* _Nullable getLvglIndev() override { return lvglDevice; }
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};
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