Time & date, system events and much more (#152)
## Time & Date - Added time to statusbar widget - Added Time & Date Settings app - Added TimeZone app for selecting TimeZone - Added `tt::time` namespace with timezone code ## Other changes - Added `SystemEvent` to publish/subscribe to system wide (e.g. for init code, but also for time settings changes) - Changed the way the statusbar widget works: now there's only 1 that gets shown/hidden, instead of 1 instance per app instance. - Moved `lowercase()` function to new namespace: `tt::string` - Increased T-Deck flash & PSRAM SPI frequencies to 120 MHz (from 80 MHz) - Temporary work-around (+ TODO item) for LVGL stack size (issue with WiFi app) - Suppress T-Deck keystroke debugging to debug level (privacy issue) - Improved SDL dependency wiring in various `CMakeLists.txt` - `Loader` service had some variables renamed to the newer C++ style (from previous C style)
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@@ -9,27 +9,14 @@ namespace tt::service::gui {
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#define TAG "gui"
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static lv_obj_t* create_app_views(Gui* gui, lv_obj_t* parent, app::AppContext& app) {
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lvgl::obj_set_style_bg_blacken(parent);
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lv_obj_t* vertical_container = lv_obj_create(parent);
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lv_obj_set_size(vertical_container, LV_PCT(100), LV_PCT(100));
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lv_obj_set_flex_flow(vertical_container, LV_FLEX_FLOW_COLUMN);
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lvgl::obj_set_style_no_padding(vertical_container);
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lvgl::obj_set_style_bg_blacken(vertical_container);
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// TODO: Move statusbar into separate ViewPort
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app::Flags flags = app.getFlags();
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if (flags.showStatusbar) {
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lvgl::statusbar_create(vertical_container);
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}
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lv_obj_t* child_container = lv_obj_create(vertical_container);
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static lv_obj_t* createAppViews(Gui* gui, lv_obj_t* parent, app::AppContext& app) {
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lv_obj_send_event(gui->statusbarWidget, LV_EVENT_DRAW_MAIN, nullptr);
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lv_obj_t* child_container = lv_obj_create(parent);
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lv_obj_set_width(child_container, LV_PCT(100));
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lv_obj_set_flex_grow(child_container, 1);
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if (keyboardIsEnabled()) {
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gui->keyboard = lv_keyboard_create(vertical_container);
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gui->keyboard = lv_keyboard_create(parent);
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lv_obj_add_flag(gui->keyboard, LV_OBJ_FLAG_HIDDEN);
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} else {
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gui->keyboard = nullptr;
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@@ -45,12 +32,20 @@ void redraw(Gui* gui) {
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lock();
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if (lvgl::lock(1000)) {
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lv_obj_clean(gui->lvgl_parent);
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lv_obj_clean(gui->appRootWidget);
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ViewPort* view_port = gui->app_view_port;
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ViewPort* view_port = gui->appViewPort;
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if (view_port != nullptr) {
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app::AppContext& app = view_port->app;
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lv_obj_t* container = create_app_views(gui, gui->lvgl_parent, app);
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app::Flags flags = app.getFlags();
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if (flags.showStatusbar) {
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lv_obj_remove_flag(gui->statusbarWidget, LV_OBJ_FLAG_HIDDEN);
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} else {
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lv_obj_add_flag(gui->statusbarWidget, LV_OBJ_FLAG_HIDDEN);
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}
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lv_obj_t* container = createAppViews(gui, gui->appRootWidget, app);
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view_port_show(view_port, container);
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} else {
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TT_LOG_W(TAG, "nothing to draw");
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