Time & date, system events and much more (#152)
## Time & Date - Added time to statusbar widget - Added Time & Date Settings app - Added TimeZone app for selecting TimeZone - Added `tt::time` namespace with timezone code ## Other changes - Added `SystemEvent` to publish/subscribe to system wide (e.g. for init code, but also for time settings changes) - Changed the way the statusbar widget works: now there's only 1 that gets shown/hidden, instead of 1 instance per app instance. - Moved `lowercase()` function to new namespace: `tt::string` - Increased T-Deck flash & PSRAM SPI frequencies to 120 MHz (from 80 MHz) - Temporary work-around (+ TODO item) for LVGL stack size (issue with WiFi app) - Suppress T-Deck keystroke debugging to debug level (privacy issue) - Improved SDL dependency wiring in various `CMakeLists.txt` - `Loader` service had some variables renamed to the newer C++ style (from previous C style)
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@@ -11,13 +11,20 @@ if (NOT DEFINED ENV{ESP_IDF_VERSION})
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PRIVATE ${SOURCES}
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PUBLIC ${HEADERS}
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)
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target_link_libraries(Simulator
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PRIVATE Tactility
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PRIVATE TactilityCore
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PRIVATE TactilityHeadless
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PRIVATE lvgl
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PRIVATE ${SDL2_LIBRARIES}
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)
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if (NOT DEFINED ENV{SKIP_SDL})
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find_package(SDL2 REQUIRED CONFIG)
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target_link_libraries(Simulator PRIVATE ${SDL2_LIBRARIES})
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endif()
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add_definitions(-D_Nullable=)
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add_definitions(-D_Nonnull=)
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@@ -2,7 +2,6 @@
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#include "lvgl.h"
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#include "Log.h"
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#include "TactilityCore.h"
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#include "Thread.h"
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#include "lvgl/LvglSync.h"
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