Device migrations and driver implementations (#564)
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include <tactility/bindings/bindings.h>
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#include <drivers/rgb_display.h>
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// The devicetree compiler derives the expected config typedef name from the compatible
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// string's suffix (e.g. "espressif,esp32-rgb-display" -> esp32_rgb_display_config_dt), not
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// from the node name or driver name, so the tag here must match that exactly.
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DEFINE_DEVICETREE(esp32_rgb_display, struct RgbDisplayConfig)
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdint.h>
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#include <stdbool.h>
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#include <tactility/device.h>
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#include <tactility/drivers/gpio.h>
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struct RgbDisplayConfig {
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uint16_t horizontal_resolution;
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uint16_t vertical_resolution;
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uint32_t pixel_clock_hz;
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uint32_t hsync_pulse_width;
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uint32_t hsync_back_porch;
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uint32_t hsync_front_porch;
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uint32_t vsync_pulse_width;
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uint32_t vsync_back_porch;
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uint32_t vsync_front_porch;
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bool hsync_idle_low;
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bool vsync_idle_low;
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bool de_idle_high;
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bool pclk_active_neg;
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bool pclk_idle_high;
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// Number of parallel data lines actually wired (8 or 16). Only the first data_width
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// pin-dataN fields below are used; the rest are ignored.
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uint8_t data_width;
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// Frame buffer color depth in bpp. 0 defaults to data_width.
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uint8_t bits_per_pixel;
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// Number of screen-sized frame buffers the driver allocates (0 or 1 = single-buffered).
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uint8_t num_fbs;
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// Non-zero enables the DRAM bounce-buffer DMA path, sized in pixels.
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uint32_t bounce_buffer_size_px;
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uint32_t sram_trans_align;
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uint32_t psram_trans_align;
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struct GpioPinSpec pin_hsync;
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struct GpioPinSpec pin_vsync;
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struct GpioPinSpec pin_de;
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struct GpioPinSpec pin_pclk;
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// Optional display-enable control pin, GPIO_PIN_SPEC_NONE if unused.
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struct GpioPinSpec pin_disp;
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// Optional hardware reset pin for the panel's own driver IC, pulsed once at start() before
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// the RGB peripheral is brought up. GPIO_PIN_SPEC_NONE if the panel has none (esp_lcd_rgb_panel
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// itself has no reset concept - some RGB panels still have a separate reset line on their
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// internal driver IC even though pixel data is fed over the RGB bus).
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struct GpioPinSpec pin_reset;
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bool reset_active_high;
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struct GpioPinSpec pin_data0;
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struct GpioPinSpec pin_data1;
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struct GpioPinSpec pin_data2;
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struct GpioPinSpec pin_data3;
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struct GpioPinSpec pin_data4;
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struct GpioPinSpec pin_data5;
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struct GpioPinSpec pin_data6;
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struct GpioPinSpec pin_data7;
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struct GpioPinSpec pin_data8;
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struct GpioPinSpec pin_data9;
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struct GpioPinSpec pin_data10;
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struct GpioPinSpec pin_data11;
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struct GpioPinSpec pin_data12;
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struct GpioPinSpec pin_data13;
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struct GpioPinSpec pin_data14;
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struct GpioPinSpec pin_data15;
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bool disp_active_low;
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bool refresh_on_demand;
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bool fb_in_psram;
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bool double_fb;
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bool no_fb;
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bool bb_invalidate_cache;
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bool swap_xy;
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bool mirror_x;
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bool mirror_y;
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bool invert_color;
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// Optional reference to this display's backlight device, NULL if none.
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struct Device* backlight;
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};
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#ifdef __cplusplus
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}
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#endif
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include <tactility/module.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern struct Module rgb_display_module;
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#ifdef __cplusplus
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}
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#endif
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