Merge develop into main (#343)
- Refactor `AppManifest`: add new fields and rename existing ones - Parse and validate the manifest from an app that is being installed. - Remove deprecated `scoped()` from `Lock` - Create `Tactility/Paths.h` - App loading at boot now properly parses the manifest files of external apps - Properly lock both source and destination locations during app install - Remove LVGL path variants from `AppPaths` and `ServicePaths` - Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`. - Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
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@@ -31,14 +31,6 @@ bool tt_app_has_result(AppHandle handle);
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*/
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void tt_app_get_data_directory(AppPathsHandle handle, char* buffer, size_t* size);
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/** Get the path to the data directory of this app, with LVGL drive letter prefix applied.
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* The recommended buffer size is 256 bytes.
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* @param[in] handle the app handle
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* @param[out] buffer the output buffer (recommended size is 256 bytes)
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* @param[inout] size used as input for maximum buffer size (including null terminator) and is set with the path string length by this function
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*/
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void tt_app_get_data_directory_lvgl(AppPathsHandle handle, char* buffer, size_t* size);
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/**
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* Start an app by id.
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* @param[in] appId the app manifest id
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