Merge develop into main (#343)

- Refactor `AppManifest`: add new fields and rename existing ones
- Parse and validate the manifest from an app that is being installed.
- Remove deprecated `scoped()` from `Lock`
- Create `Tactility/Paths.h`
- App loading at boot now properly parses the manifest files of external apps
- Properly lock both source and destination locations during app install
- Remove LVGL path variants from `AppPaths` and `ServicePaths`
- Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`.
- Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
This commit is contained in:
Ken Van Hoeylandt
2025-09-22 08:03:21 +02:00
committed by GitHub
parent a4d15b2a1e
commit bab3eb19bc
108 changed files with 817 additions and 757 deletions
-8
View File
@@ -31,14 +31,6 @@ bool tt_app_has_result(AppHandle handle);
*/
void tt_app_get_data_directory(AppPathsHandle handle, char* buffer, size_t* size);
/** Get the path to the data directory of this app, with LVGL drive letter prefix applied.
* The recommended buffer size is 256 bytes.
* @param[in] handle the app handle
* @param[out] buffer the output buffer (recommended size is 256 bytes)
* @param[inout] size used as input for maximum buffer size (including null terminator) and is set with the path string length by this function
*/
void tt_app_get_data_directory_lvgl(AppPathsHandle handle, char* buffer, size_t* size);
/**
* Start an app by id.
* @param[in] appId the app manifest id