Merge develop into main (#343)
- Refactor `AppManifest`: add new fields and rename existing ones - Parse and validate the manifest from an app that is being installed. - Remove deprecated `scoped()` from `Lock` - Create `Tactility/Paths.h` - App loading at boot now properly parses the manifest files of external apps - Properly lock both source and destination locations during app install - Remove LVGL path variants from `AppPaths` and `ServicePaths` - Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`. - Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
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@@ -84,10 +84,10 @@ void ScreenshotTask::taskMain() {
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auto appContext = app::getCurrentAppContext();
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if (appContext != nullptr) {
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const app::AppManifest& manifest = appContext->getManifest();
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if (manifest.id != last_app_id) {
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if (manifest.appId != last_app_id) {
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kernel::delayMillis(100);
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last_app_id = manifest.id;
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auto filename = std::format("{}/screenshot-{}.png", work.path, manifest.id);
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last_app_id = manifest.appId;
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auto filename = std::format("{}/screenshot-{}.png", work.path, manifest.appId);
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makeScreenshot(filename);
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}
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}
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