Merge develop into main (#343)

- Refactor `AppManifest`: add new fields and rename existing ones
- Parse and validate the manifest from an app that is being installed.
- Remove deprecated `scoped()` from `Lock`
- Create `Tactility/Paths.h`
- App loading at boot now properly parses the manifest files of external apps
- Properly lock both source and destination locations during app install
- Remove LVGL path variants from `AppPaths` and `ServicePaths`
- Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`.
- Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
This commit is contained in:
Ken Van Hoeylandt
2025-09-22 08:03:21 +02:00
committed by GitHub
parent a4d15b2a1e
commit bab3eb19bc
108 changed files with 817 additions and 757 deletions
@@ -4,10 +4,10 @@
#include <Tactility/app/App.h>
#include <Tactility/app/AppRegistration.h>
#include <Tactility/app/ElfApp.h>
#include <Tactility/file/File.h>
#include <Tactility/network/HttpdReq.h>
#include <Tactility/network/Url.h>
#include <Tactility/Paths.h>
#include <Tactility/service/development/DevelopmentSettings.h>
#include <Tactility/service/ServiceManifest.h>
#include <Tactility/service/ServiceRegistration.h>
@@ -247,7 +247,7 @@ esp_err_t DevelopmentService::handleAppInstall(httpd_req_t* request) {
}
content_left -= content_read;
const std::string tmp_path = app::getTempPath();
const std::string tmp_path = getTempPath();
auto lock = file::getLock(tmp_path)->asScopedLock();
lock.lock();