Merge develop into main (#343)
- Refactor `AppManifest`: add new fields and rename existing ones - Parse and validate the manifest from an app that is being installed. - Remove deprecated `scoped()` from `Lock` - Create `Tactility/Paths.h` - App loading at boot now properly parses the manifest files of external apps - Properly lock both source and destination locations during app install - Remove LVGL path variants from `AppPaths` and `ServicePaths` - Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`. - Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
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@@ -144,7 +144,7 @@ lv_obj_t* toolbar_create(lv_obj_t* parent, const std::string& title) {
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}
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lv_obj_t* toolbar_create(lv_obj_t* parent, const app::AppContext& app) {
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return toolbar_create(parent, app.getManifest().name);
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return toolbar_create(parent, app.getManifest().appName);
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}
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void toolbar_set_title(lv_obj_t* obj, const std::string& title) {
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