Merge develop into main (#343)

- Refactor `AppManifest`: add new fields and rename existing ones
- Parse and validate the manifest from an app that is being installed.
- Remove deprecated `scoped()` from `Lock`
- Create `Tactility/Paths.h`
- App loading at boot now properly parses the manifest files of external apps
- Properly lock both source and destination locations during app install
- Remove LVGL path variants from `AppPaths` and `ServicePaths`
- Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`.
- Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
This commit is contained in:
Ken Van Hoeylandt
2025-09-22 08:03:21 +02:00
committed by GitHub
parent a4d15b2a1e
commit bab3eb19bc
108 changed files with 817 additions and 757 deletions
+1 -1
View File
@@ -144,7 +144,7 @@ lv_obj_t* toolbar_create(lv_obj_t* parent, const std::string& title) {
}
lv_obj_t* toolbar_create(lv_obj_t* parent, const app::AppContext& app) {
return toolbar_create(parent, app.getManifest().name);
return toolbar_create(parent, app.getManifest().appName);
}
void toolbar_set_title(lv_obj_t* obj, const std::string& title) {