Merge develop into main (#343)
- Refactor `AppManifest`: add new fields and rename existing ones - Parse and validate the manifest from an app that is being installed. - Remove deprecated `scoped()` from `Lock` - Create `Tactility/Paths.h` - App loading at boot now properly parses the manifest files of external apps - Properly lock both source and destination locations during app install - Remove LVGL path variants from `AppPaths` and `ServicePaths` - Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`. - Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
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@@ -42,10 +42,10 @@ class UsbSettingsApp : public App {
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};
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extern const AppManifest manifest = {
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.id = "UsbSettings",
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.name = "USB",
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.icon = LV_SYMBOL_USB,
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.category = Category::Settings,
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.appId = "UsbSettings",
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.appName = "USB",
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.appIcon = LV_SYMBOL_USB,
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.appCategory = Category::Settings,
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.createApp = create<UsbSettingsApp>
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};
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