Merge develop into main (#343)

- Refactor `AppManifest`: add new fields and rename existing ones
- Parse and validate the manifest from an app that is being installed.
- Remove deprecated `scoped()` from `Lock`
- Create `Tactility/Paths.h`
- App loading at boot now properly parses the manifest files of external apps
- Properly lock both source and destination locations during app install
- Remove LVGL path variants from `AppPaths` and `ServicePaths`
- Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`.
- Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
This commit is contained in:
Ken Van Hoeylandt
2025-09-22 08:03:21 +02:00
committed by GitHub
parent a4d15b2a1e
commit bab3eb19bc
108 changed files with 817 additions and 757 deletions
@@ -60,17 +60,17 @@ class ImageViewerApp : public App {
};
extern const AppManifest manifest = {
.id = "ImageViewer",
.name = "Image Viewer",
.category = Category::System,
.flags = AppManifest::Flags::Hidden,
.appId = "ImageViewer",
.appName = "Image Viewer",
.appCategory = Category::System,
.appFlags = AppManifest::Flags::Hidden,
.createApp = create<ImageViewerApp>
};
void start(const std::string& file) {
auto parameters = std::make_shared<Bundle>();
parameters->putString(IMAGE_VIEWER_FILE_ARGUMENT, file);
service::loader::startApp(manifest.id, parameters);
service::loader::startApp(manifest.appId, parameters);
}
} // namespace