Merge develop into main (#343)
- Refactor `AppManifest`: add new fields and rename existing ones - Parse and validate the manifest from an app that is being installed. - Remove deprecated `scoped()` from `Lock` - Create `Tactility/Paths.h` - App loading at boot now properly parses the manifest files of external apps - Properly lock both source and destination locations during app install - Remove LVGL path variants from `AppPaths` and `ServicePaths` - Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`. - Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
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@@ -223,8 +223,8 @@ void setElfAppParameters(
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std::shared_ptr<App> createElfApp(const std::shared_ptr<AppManifest>& manifest) {
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TT_LOG_I(TAG, "createElfApp");
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assert(manifest != nullptr);
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assert(manifest->location.isExternal());
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return std::make_shared<ElfApp>(manifest->location.getPath());
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assert(manifest->appLocation.isExternal());
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return std::make_shared<ElfApp>(manifest->appLocation.getPath());
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}
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} // namespace
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