Merge develop into main (#343)

- Refactor `AppManifest`: add new fields and rename existing ones
- Parse and validate the manifest from an app that is being installed.
- Remove deprecated `scoped()` from `Lock`
- Create `Tactility/Paths.h`
- App loading at boot now properly parses the manifest files of external apps
- Properly lock both source and destination locations during app install
- Remove LVGL path variants from `AppPaths` and `ServicePaths`
- Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`.
- Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
This commit is contained in:
Ken Van Hoeylandt
2025-09-22 08:03:21 +02:00
committed by GitHub
parent a4d15b2a1e
commit bab3eb19bc
108 changed files with 817 additions and 757 deletions
+4 -4
View File
@@ -16,15 +16,15 @@ static AppManifestMap app_manifest_map;
static Mutex hash_mutex(Mutex::Type::Normal);
void addApp(const AppManifest& manifest) {
TT_LOG_I(TAG, "Registering manifest %s", manifest.id.c_str());
TT_LOG_I(TAG, "Registering manifest %s", manifest.appId.c_str());
hash_mutex.lock();
if (app_manifest_map.contains(manifest.id)) {
TT_LOG_W(TAG, "Overwriting existing manifest for %s", manifest.id.c_str());
if (app_manifest_map.contains(manifest.appId)) {
TT_LOG_W(TAG, "Overwriting existing manifest for %s", manifest.appId.c_str());
}
app_manifest_map[manifest.id] = std::make_shared<AppManifest>(manifest);
app_manifest_map[manifest.appId] = std::make_shared<AppManifest>(manifest);
hash_mutex.unlock();
}