Merge develop into main (#343)

- Refactor `AppManifest`: add new fields and rename existing ones
- Parse and validate the manifest from an app that is being installed.
- Remove deprecated `scoped()` from `Lock`
- Create `Tactility/Paths.h`
- App loading at boot now properly parses the manifest files of external apps
- Properly lock both source and destination locations during app install
- Remove LVGL path variants from `AppPaths` and `ServicePaths`
- Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`.
- Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
This commit is contained in:
Ken Van Hoeylandt
2025-09-22 08:03:21 +02:00
committed by GitHub
parent a4d15b2a1e
commit bab3eb19bc
108 changed files with 817 additions and 757 deletions
+4 -4
View File
@@ -1,5 +1,5 @@
#include "Tactility/app/AppInstance.h"
#include "Tactility/app/AppInstancePaths.h"
#include <Tactility/app/AppInstance.h>
#include <Tactility/app/AppPaths.h>
namespace tt::app {
@@ -49,9 +49,9 @@ std::shared_ptr<const Bundle> AppInstance::getParameters() const {
return result;
}
std::unique_ptr<Paths> AppInstance::getPaths() const {
std::unique_ptr<AppPaths> AppInstance::getPaths() const {
assert(manifest != nullptr);
return std::make_unique<AppInstancePaths>(*manifest);
return std::make_unique<AppPaths>(*manifest);
}
} // namespace