Migrate TactilityC and LVGL functionality (#588)

lvgl-module

- Move and rename source and include files
- Fix bug with missing lvgl unlock
- New widgets: spinner, toolbar, sliderbox

TactilityC

- Removed tt_lock, tt_lvgl_\*
This commit is contained in:
Ken Van Hoeylandt
2026-07-26 15:58:35 +02:00
committed by GitHub
parent cd2d9d6158
commit b98a813f3c
84 changed files with 586 additions and 831 deletions
@@ -1,36 +0,0 @@
#pragma once
#include <lvgl.h>
namespace tt::lvgl {
/**
* Create a SliderBox: a slider flanked by "-" and "+" buttons with a value label.
* @param parent the parent object
* @param min minimum value (inclusive)
* @param max maximum value (inclusive)
* @param step the amount each +/- button press changes the value by
* @param value the initial value
* @return the created SliderBox instance
*/
lv_obj_t* sliderbox_create(lv_obj_t* parent, int32_t min, int32_t max, int32_t step, int32_t value);
/** @return the current value of the SliderBox */
int32_t sliderbox_get_value(lv_obj_t* obj);
/**
* Set the current value of the SliderBox (clamped to its [min, max] range).
* Updates the slider position and the value label.
*/
void sliderbox_set_value(lv_obj_t* obj, int32_t value, lv_anim_enable_t anim);
/**
* Register a callback that is fired with LV_EVENT_VALUE_CHANGED whenever the value
* changes, whether the change came from the slider or from the +/- buttons.
* @param obj the SliderBox instance
* @param callback the callback to invoke
* @param userData user data that is attached to the event
*/
void sliderbox_add_value_changed_cb(lv_obj_t* obj, lv_event_cb_t callback, void* userData);
} // namespace tt::lvgl
@@ -1,12 +0,0 @@
#include <lvgl.h>
namespace tt::lvgl {
/**
* Create the Tactility spinner widget
* @param parent pointer to an object, it will be the parent of the new spinner.
* @return the created spinner
*/
lv_obj_t* spinner_create(lv_obj_t* parent);
}
+1 -57
View File
@@ -2,67 +2,11 @@
#include "../app/AppContext.h"
#include <lvgl.h>
#include <lvgl/widgets/toolbar.h>
namespace tt::lvgl {
#define TOOLBAR_ACTION_LIMIT 4
/** Create a toolbar widget that shows the app name as title */
lv_obj_t* toolbar_create(lv_obj_t* parent, const app::AppContext& app);
/** Create a toolbar widget with the provided title*/
lv_obj_t* toolbar_create(lv_obj_t* parent, const std::string& title);
/** Sets the toolbar title */
void toolbar_set_title(lv_obj_t* obj, const std::string& title);
/** Sets the navigation action of the toolbar (button on the top-left)
* @param[in] obj the toolbar instance
* @param[in] icon the icon to set on the button
* @param[in] callback the callback for the click action of the button
* @param[in] callbackEventUserData the user data that is attached to the callback event object
*/
void toolbar_set_nav_action(lv_obj_t* obj, const char* icon, lv_event_cb_t callback, void* userData);
/**
* Create and add an action button with an image to the toolbar (aligned to the right of the toolbar)
* @param[in] obj the toolbar instance
* @param[in] imagePath the path to an image file to shown on the button
* @param[in] callback the callback for the click action of the button
* @param[in] callbackUserData the user data that is passed to the callback
* @return an lv_button instance
*/
lv_obj_t* toolbar_add_image_button_action(lv_obj_t* obj, const char* imagePath, lv_event_cb_t callback, void* callbackUserData);
/**
* Create and add an action button with text to the toolbar (aligned to the right of the toolbar)
* @param[in] obj the toolbar instance
* @param[in] text the button text
* @param[in] callback the callback for the click action of the button
* @param[in] callbackUserData the user data that is passed to the callback
* @return an lv_button instance
*/
lv_obj_t* toolbar_add_text_button_action(lv_obj_t* obj, const char* text, lv_event_cb_t callback, void* callbackUserData);
/**
* Create and add a switch to the toolbar actions.
* @param[in] obj the toolbar instance
* @return an instance created by lv_switch_create()
*/
lv_obj_t* toolbar_add_switch_action(lv_obj_t* obj);
/**
* Create and add a spinner to the toolbar actions.
* @param[in] obj the toolbar instance
* @return an instance created by Tactility's spinner_create()
*/
lv_obj_t* toolbar_add_spinner_action(lv_obj_t* obj);
/**
* Remove all actions from the toolbar
* @param[in] obj the toolbar instance
*/
void toolbar_clear_actions(lv_obj_t* obj);
} // namespace