App Loading via Loader (#1)

* app loading wip

* various improvements

irq/isr stuff is now working
lvgl locking where needed
hello world now uses proper mutex for app unlocking
etc?

* various improvements

* cmsis_esp improvements

* implement interrupts
This commit is contained in:
Ken Van Hoeylandt
2023-12-30 12:39:07 +01:00
committed by GitHub
parent 60372076d5
commit b9427d4eba
83 changed files with 1180 additions and 623 deletions
-19
View File
@@ -1,19 +0,0 @@
#include "app_i.h"
#include "check.h"
const char* prv_type_service = "service";
const char* prv_type_system = "system";
const char* prv_type_user = "user";
const char* nb_app_type_to_string(AppType type) {
switch (type) {
case SERVICE:
return prv_type_service;
case SYSTEM:
return prv_type_system;
case USER:
return prv_type_user;
default:
furi_crash();
}
}
-41
View File
@@ -1,41 +0,0 @@
#pragma once
#include "esp_err.h"
#include "lvgl.h"
#include <stdio.h>
#ifdef __cplusplus
extern "C" {
#endif
#define NB_APP_ID_LENGTH 32
#define NB_APP_NAME_LENGTH 32
typedef enum {
SERVICE,
SYSTEM,
USER
} AppType;
typedef enum {
NB_TASK_PRIORITY_DEFAULT = 10
} AppPriority;
typedef enum {
NB_TASK_STACK_SIZE_DEFAULT = 2048
} AppStackSize;
typedef int32_t (*AppEntryPoint)(void _Nonnull* parameter);
typedef struct {
const char id[NB_APP_ID_LENGTH];
const char name[NB_APP_NAME_LENGTH];
const AppType type;
const AppEntryPoint _Nullable entry_point;
const AppStackSize stack_size;
const AppPriority priority;
} App;
#ifdef __cplusplus
}
#endif
-13
View File
@@ -1,13 +0,0 @@
#pragma once
#include "app.h"
#ifdef __cplusplus
extern "C" {
#endif
const char* nb_app_type_to_string(AppType type);
#ifdef __cplusplus
}
#endif
@@ -1,28 +0,0 @@
#include "applications_i.h"
// System services
extern const App desktop_app;
extern const App gui_app;
extern const App loader_app;
// System apps
extern const App system_info_app;
const App* const NANOBAKE_SERVICES[] = {
&desktop_app,
&gui_app,
&loader_app
};
const size_t NANOBAKE_SERVICES_COUNT = sizeof(NANOBAKE_SERVICES) / sizeof(App*);
const App* const NANOBAKE_SYSTEM_APPS[] = {
&system_info_app
};
const size_t NANOBAKE_SYSTEM_APPS_COUNT = sizeof(NANOBAKE_SYSTEM_APPS) / sizeof(App*);
const OnSystemStart NANOBAKE_ON_SYSTEM_START[] = {
};
const size_t NANOBAKE_ON_SYSTEM_START_COUNT = sizeof(NANOBAKE_ON_SYSTEM_START) / sizeof(OnSystemStart);
@@ -1,23 +0,0 @@
#pragma once
#include "app.h"
#include "devices.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef void (*OnSystemStart)(Devices* hardware);
extern const App* const NANOBAKE_SERVICES[];
extern const size_t NANOBAKE_SERVICES_COUNT;
extern const App* const NANOBAKE_SYSTEM_APPS[];
extern const size_t NANOBAKE_SYSTEM_APPS_COUNT;
extern const OnSystemStart NANOBAKE_ON_SYSTEM_START[];
extern const size_t NANOBAKE_ON_SYSTEM_START_COUNT;
#ifdef __cplusplus
}
#endif
@@ -1,17 +0,0 @@
#include "loader.h"
#include "core_defines.h"
static int32_t prv_loader_main(void* param) {
UNUSED(param);
printf("loader app init\n");
return 0;
}
const App loader_app = {
.id = "loader",
.name = "Loader",
.type = SERVICE,
.entry_point = &prv_loader_main,
.stack_size = NB_TASK_STACK_SIZE_DEFAULT,
.priority = NB_TASK_PRIORITY_DEFAULT
};
@@ -1,13 +0,0 @@
#pragma once
#include "app.h"
#ifdef __cplusplus
extern "C" {
#endif
extern const App loader_app;
#ifdef __cplusplus
}
#endif
@@ -1,39 +0,0 @@
#include "system_info.h"
#include "core_defines.h"
#include "nanobake.h"
#include "thread.h"
static int32_t system_info_entry_point(void* param) {
UNUSED(param);
// Wait for all apps to start
vTaskDelay(1000 / portTICK_PERIOD_MS);
size_t system_service_count = nanobake_get_app_thread_count();
printf("Running apps:\n");
for (int i = 0; i < system_service_count; ++i) {
FuriThreadId thread_id = nanobake_get_app_thread_id(i);
const char* appid = furi_thread_get_appid(thread_id);
const char* name = furi_thread_get_name(thread_id);
bool is_suspended = furi_thread_is_suspended(thread_id);
const char* status = is_suspended ? "suspended" : "active";
printf(" - [%s] %s (%s)\n", status, name, appid);
}
printf(
"Heap memory available: %d / %d\n",
heap_caps_get_free_size(MALLOC_CAP_DEFAULT),
heap_caps_get_total_size(MALLOC_CAP_DEFAULT)
);
return 0;
}
App system_info_app = {
.id = "systeminfo",
.name = "System Info",
.type = SYSTEM,
.entry_point = &system_info_entry_point,
.stack_size = NB_TASK_STACK_SIZE_DEFAULT,
.priority = NB_TASK_PRIORITY_DEFAULT
};
@@ -1,6 +1,5 @@
#include "desktop.h"
#include "core_defines.h"
#include "devices.h"
#include "furi_extra_defines.h"
static int32_t prv_desktop_main(void* param) {
UNUSED(param);
@@ -8,11 +7,11 @@ static int32_t prv_desktop_main(void* param) {
return 0;
}
const App desktop_app = {
const AppManifest desktop_app = {
.id = "desktop",
.name = "Desktop",
.type = SERVICE,
.icon = NULL,
.type = AppTypeService,
.entry_point = &prv_desktop_main,
.stack_size = NB_TASK_STACK_SIZE_DEFAULT,
.priority = NB_TASK_PRIORITY_DEFAULT
.stack_size = AppStackSizeNormal
};
@@ -1,12 +1,12 @@
#pragma once
#include "app.h"
#include "app_manifest.h"
#ifdef __cplusplus
extern "C" {
#endif
extern const App desktop_app;
extern const AppManifest desktop_app;
#ifdef __cplusplus
}
@@ -1,5 +1,6 @@
#include "check.h"
#include "core_defines.h"
#include "esp_lvgl_port.h"
#include "furi_extra_defines.h"
#include "gui_i.h"
#include "record.h"
@@ -184,7 +185,11 @@ Gui* gui_alloc() {
Gui* gui = malloc(sizeof(Gui));
gui->thread_id = furi_thread_get_current_id();
gui->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
furi_check(lvgl_port_lock(100));
gui->lvgl_parent = lv_scr_act();
lvgl_port_unlock();
gui->lockdown = false;
furi_check(gui->mutex);
for (size_t i = 0; i < GuiLayerMAX; i++) {
@@ -231,11 +236,11 @@ __attribute((__noreturn__)) int32_t prv_gui_main(void* parameter) {
}
}
const App gui_app = {
const AppManifest gui_app = {
.id = "gui",
.name = "GUI",
.type = SERVICE,
.icon = NULL,
.type = AppTypeService,
.entry_point = &prv_gui_main,
.stack_size = NB_TASK_STACK_SIZE_DEFAULT,
.priority = NB_TASK_PRIORITY_DEFAULT
.stack_size = AppStackSizeNormal
};
@@ -1,22 +1,13 @@
#pragma once
#include "app.h"
#include "lvgl.h"
#include "app_manifest.h"
#include "view_port.h"
#ifdef __cplusplus
extern "C" {
#endif
extern const App gui_app;
/** Canvas Orientation */
typedef enum {
CanvasOrientationHorizontal,
CanvasOrientationHorizontalFlip,
CanvasOrientationVertical,
CanvasOrientationVerticalFlip,
} CanvasOrientation;
extern const AppManifest gui_app;
/** Gui layers */
typedef enum {
@@ -36,7 +27,6 @@ typedef enum {
typedef void (*GuiCanvasCommitCallback)(
uint8_t* data,
size_t size,
CanvasOrientation orientation,
void* context
);
@@ -0,0 +1,13 @@
#include "icon_i.h"
uint8_t icon_get_width(const Icon* instance) {
return instance->width;
}
uint8_t icon_get_height(const Icon* instance) {
return instance->height;
}
const uint8_t* icon_get_data(const Icon* instance) {
return instance->frames[0];
}
@@ -0,0 +1,11 @@
#pragma once
#include <stdio.h>
struct Icon {
const uint8_t width;
const uint8_t height;
const uint8_t frame_count;
const uint8_t frame_rate;
const uint8_t* const* frames;
};
@@ -0,0 +1,10 @@
#pragma once
#include "icon.h"
typedef struct {
const uint8_t width;
const uint8_t height;
const uint8_t frame_count;
const uint8_t frame_rate;
const uint8_t* const* frames;
} Icon;
@@ -2,6 +2,7 @@
#include "gui.h"
#include "gui_i.h"
#include "view_port_i.h"
#include "esp_lvgl_port.h"
#define TAG "viewport"
@@ -88,7 +89,10 @@ void view_port_draw(ViewPort* view_port, lv_obj_t* parent) {
furi_check(view_port->gui);
if (view_port->draw_callback) {
furi_check(lvgl_port_lock(100));
lv_obj_clean(parent);
lvgl_port_unlock();
view_port->draw_callback(parent, view_port->draw_callback_context);
}
@@ -0,0 +1,290 @@
#include "loader.h"
#include "app_i.h"
#include "app_manifest.h"
#include "app_manifest_registry.h"
#include "loader_i.h"
#include <sys/cdefs.h>
#include "esp_heap_caps.h"
#define TAG "Loader"
#define LOADER_MAGIC_THREAD_VALUE 0xDEADBEEF
LoaderStatus loader_start(Loader* loader, const char* id, const char* args, FuriString* error_message) {
LoaderMessage message;
LoaderMessageLoaderStatusResult result;
message.type = LoaderMessageTypeStartByName;
message.start.id = id;
message.start.args = args;
message.start.error_message = error_message;
message.api_lock = api_lock_alloc_locked();
message.status_value = &result;
furi_message_queue_put(loader->queue, &message, FuriWaitForever);
api_lock_wait_unlock_and_free(message.api_lock);
return result.value;
}
bool loader_lock(Loader* loader) {
LoaderMessage message;
LoaderMessageBoolResult result;
message.type = LoaderMessageTypeLock;
message.api_lock = api_lock_alloc_locked();
message.bool_value = &result;
furi_message_queue_put(loader->queue, &message, FuriWaitForever);
api_lock_wait_unlock_and_free(message.api_lock);
return result.value;
}
void loader_unlock(Loader* loader) {
LoaderMessage message;
message.type = LoaderMessageTypeUnlock;
furi_message_queue_put(loader->queue, &message, FuriWaitForever);
}
bool loader_is_locked(Loader* loader) {
LoaderMessage message;
LoaderMessageBoolResult result;
message.type = LoaderMessageTypeIsLocked;
message.api_lock = api_lock_alloc_locked();
message.bool_value = &result;
furi_message_queue_put(loader->queue, &message, FuriWaitForever);
api_lock_wait_unlock_and_free(message.api_lock);
return result.value;
}
FuriPubSub* loader_get_pubsub(Loader* loader) {
furi_assert(loader);
// it's safe to return pubsub without locking
// because it's never freed and loader is never exited
// also the loader instance cannot be obtained until the pubsub is created
return loader->pubsub;
}
// callbacks
static void loader_thread_state_callback(FuriThreadState thread_state, void* context) {
furi_assert(context);
Loader* loader = context;
if (thread_state == FuriThreadStateRunning) {
LoaderEvent event;
event.type = LoaderEventTypeApplicationStarted;
furi_pubsub_publish(loader->pubsub, &event);
} else if (thread_state == FuriThreadStateStopped) {
LoaderMessage message;
message.type = LoaderMessageTypeAppClosed;
furi_message_queue_put(loader->queue, &message, FuriWaitForever);
}
}
// implementation
static Loader* loader_alloc() {
Loader* loader = malloc(sizeof(Loader));
loader->pubsub = furi_pubsub_alloc();
loader->queue = furi_message_queue_alloc(1, sizeof(LoaderMessage));
loader->app_data.args = NULL;
loader->app_data.thread = NULL;
loader->app_data.app = NULL;
return loader;
}
static void loader_start_app_thread(Loader* loader) {
// setup thread state callbacks
furi_thread_set_state_context(loader->app_data.thread, loader);
furi_thread_set_state_callback(loader->app_data.thread, loader_thread_state_callback);
// start app thread
furi_thread_start(loader->app_data.thread);
}
static void loader_log_status_error(
LoaderStatus status,
FuriString* error_message,
const char* format,
va_list args
) {
if (error_message) {
furi_string_vprintf(error_message, format, args);
FURI_LOG_E(TAG, "Status [%d]: %s", status, furi_string_get_cstr(error_message));
} else {
FURI_LOG_E(TAG, "Status [%d]", status);
}
}
static LoaderStatus loader_make_status_error(
LoaderStatus status,
FuriString* error_message,
const char* format,
...
) {
va_list args;
va_start(args, format);
loader_log_status_error(status, error_message, format, args);
va_end(args);
return status;
}
static LoaderStatus loader_make_success_status(FuriString* error_message) {
if (error_message) {
furi_string_set(error_message, "App started");
}
return LoaderStatusOk;
}
static void loader_start_app(
Loader* loader,
const AppManifest* _Nonnull manifest,
const char* args
) {
FURI_LOG_I(TAG, "Starting %s", manifest->id);
App* _Nonnull app = furi_app_alloc(manifest);
loader->app_data.app = app;
FuriThread* thread = furi_app_alloc_thread(loader->app_data.app, args);
loader->app_data.app->thread = thread;
loader->app_data.thread = thread;
loader_start_app_thread(loader);
}
// process messages
static bool loader_do_is_locked(Loader* loader) {
return loader->app_data.thread != NULL;
}
static LoaderStatus loader_do_start_by_id(
Loader* loader,
const char* id,
const char* args,
FuriString* error_message
) {
// check lock
if (loader_do_is_locked(loader)) {
const char* current_thread_name =
furi_thread_get_name(furi_thread_get_id(loader->app_data.thread));
return loader_make_status_error(
LoaderStatusErrorAppStarted,
error_message,
"Loader is locked, please close the \"%s\" first",
current_thread_name
);
}
const AppManifest* manifest = app_manifest_registry_find_by_id(id);
if (manifest == NULL) {
return loader_make_status_error(
LoaderStatusErrorUnknownApp,
error_message,
"Application \"%s\" not found",
id
);
}
loader_start_app(loader, manifest, args);
return loader_make_success_status(error_message);
}
static bool loader_do_lock(Loader* loader) {
if (loader->app_data.thread) {
return false;
}
loader->app_data.thread = (FuriThread*)LOADER_MAGIC_THREAD_VALUE;
return true;
}
static void loader_do_unlock(Loader* loader) {
furi_check(loader->app_data.thread == (FuriThread*)LOADER_MAGIC_THREAD_VALUE);
loader->app_data.thread = NULL;
}
static void loader_do_app_closed(Loader* loader) {
furi_assert(loader->app_data.thread);
furi_thread_join(loader->app_data.thread);
FURI_LOG_I(
TAG,
"App %s returned: %li",
loader->app_data.app->manifest->id,
furi_thread_get_return_code(loader->app_data.thread)
);
if (loader->app_data.args) {
free(loader->app_data.args);
loader->app_data.args = NULL;
}
if (loader->app_data.app) {
furi_app_free(loader->app_data.app);
loader->app_data.app = NULL;
} else {
assert(loader->app_data.thread == NULL);
furi_thread_free(loader->app_data.thread);
}
loader->app_data.thread = NULL;
FURI_LOG_I(
TAG,
"Application stopped. Free heap: %zu",
heap_caps_get_free_size(MALLOC_CAP_DEFAULT)
);
LoaderEvent event;
event.type = LoaderEventTypeApplicationStopped;
furi_pubsub_publish(loader->pubsub, &event);
}
// app
_Noreturn int32_t loader_main(void* p) {
UNUSED(p);
Loader* loader = loader_alloc();
furi_record_create(RECORD_LOADER, loader);
LoaderMessage message;
while (true) {
if (furi_message_queue_get(loader->queue, &message, FuriWaitForever) == FuriStatusOk) {
switch (message.type) {
case LoaderMessageTypeStartByName:
message.status_value->value = loader_do_start_by_id(
loader,
message.start.id,
message.start.args,
message.start.error_message
);
api_lock_unlock(message.api_lock);
break;
case LoaderMessageTypeIsLocked:
message.bool_value->value = loader_do_is_locked(loader);
api_lock_unlock(message.api_lock);
break;
case LoaderMessageTypeAppClosed:
loader_do_app_closed(loader);
break;
case LoaderMessageTypeLock:
message.bool_value->value = loader_do_lock(loader);
api_lock_unlock(message.api_lock);
break;
case LoaderMessageTypeUnlock:
loader_do_unlock(loader);
break;
}
}
}
}
const AppManifest loader_app = {
.id = "loader",
.name = "Loader",
.icon = NULL,
.type = AppTypeService,
.entry_point = &loader_main,
.stack_size = AppStackSizeNormal
};
@@ -0,0 +1,84 @@
#pragma once
#include "furi_core.h"
#include "furi_string.h"
#include "pubsub.h"
#ifdef __cplusplus
extern "C" {
#endif
#define RECORD_LOADER "loader"
typedef struct Loader Loader;
typedef enum {
LoaderStatusOk,
LoaderStatusErrorAppStarted,
LoaderStatusErrorUnknownApp,
LoaderStatusErrorInternal,
} LoaderStatus;
typedef enum {
LoaderEventTypeApplicationStarted,
LoaderEventTypeApplicationStopped
} LoaderEventType;
typedef struct {
LoaderEventType type;
} LoaderEvent;
/**
* @brief Start application
* @param[in] instance loader instance
* @param[in] id application name or id
* @param[in] args application arguments
* @param[out] error_message detailed error message, can be NULL
* @return LoaderStatus
*/
LoaderStatus loader_start(Loader* instance, const char* id, const char* args, FuriString* error_message);
/**
* @brief Start application with GUI error message
* @param[in] instance loader instance
* @param[in] name application name or id
* @param[in] args application arguments
* @return LoaderStatus
*/
//LoaderStatus loader_start_with_gui_error(Loader* loader, const char* name, const char* args);
/**
* @brief Lock application start
* @param[in] instance loader instance
* @return true on success
*/
bool loader_lock(Loader* instance);
/**
* @brief Unlock application start
* @param[in] instance loader instance
*/
void loader_unlock(Loader* instance);
/**
* @brief Check if loader is locked
* @param[in] instance loader instance
* @return true if locked
*/
bool loader_is_locked(Loader* instance);
/**
* @brief Show loader menu
* @param[in] instance loader instance
*/
void loader_show_menu(Loader* instance);
/**
* @brief Get loader pubsub
* @param[in] instance loader instance
* @return FuriPubSub*
*/
FuriPubSub* loader_get_pubsub(Loader* instance);
#ifdef __cplusplus
}
#endif
@@ -0,0 +1,55 @@
#pragma once
#include "api_lock.h"
#include "app_manifest.h"
#include "loader.h"
#include "message_queue.h"
#include "pubsub.h"
#include "thread.h"
typedef struct {
char* args;
FuriThread* thread;
App* app;
} LoaderAppData;
struct Loader {
FuriPubSub* pubsub;
FuriMessageQueue* queue;
LoaderAppData app_data;
};
typedef enum {
LoaderMessageTypeStartByName,
LoaderMessageTypeAppClosed,
LoaderMessageTypeLock,
LoaderMessageTypeUnlock,
LoaderMessageTypeIsLocked,
} LoaderMessageType;
typedef struct {
const char* id;
const char* args;
FuriString* error_message;
} LoaderMessageStartById;
typedef struct {
LoaderStatus value;
} LoaderMessageLoaderStatusResult;
typedef struct {
bool value;
} LoaderMessageBoolResult;
typedef struct {
FuriApiLock api_lock;
LoaderMessageType type;
union {
LoaderMessageStartById start;
};
union {
LoaderMessageLoaderStatusResult* status_value;
LoaderMessageBoolResult* bool_value;
};
} LoaderMessage;
@@ -0,0 +1,24 @@
#include "system_info.h"
#include "furi_extra_defines.h"
#include "thread.h"
static int32_t system_info_entry_point(void* param) {
UNUSED(param);
printf(
"Heap memory available: %d / %d\n",
heap_caps_get_free_size(MALLOC_CAP_DEFAULT),
heap_caps_get_total_size(MALLOC_CAP_DEFAULT)
);
return 0;
}
AppManifest system_info_app = {
.id = "systeminfo",
.name = "System Info",
.icon = NULL,
.type = AppTypeSystem,
.entry_point = &system_info_entry_point,
.stack_size = AppStackSizeNormal
};
@@ -1,12 +1,12 @@
#pragma once
#include "app.h"
#include "app_manifest.h"
#ifdef __cplusplus
extern "C" {
#endif
extern App system_info_app;
extern AppManifest system_info_app;
#ifdef __cplusplus
}
+1 -1
View File
@@ -9,7 +9,7 @@ Devices nb_devices_create(Config _Nonnull* config) {
furi_check(config->display_driver != NULL, "no display driver configured");
DisplayDriver display_driver = config->display_driver();
ESP_LOGI(TAG, "display with driver %s", display_driver.name);
DisplayDevice* display = nb_display_alloc(&display_driver);
DisplayDevice* display = nb_display_device_alloc(&display_driver);
TouchDevice* touch = NULL;
if (config->touch_driver != NULL) {
+2 -2
View File
@@ -1,10 +1,10 @@
#include "check.h"
#include "display.h"
DisplayDevice _Nonnull* nb_display_alloc(DisplayDriver _Nonnull* driver) {
DisplayDevice _Nonnull* nb_display_device_alloc(DisplayDriver _Nonnull* driver) {
DisplayDevice _Nonnull* display = malloc(sizeof(DisplayDevice));
memset(display, 0, sizeof(DisplayDevice));
furi_check(driver->create_display(display), "failed to create display");
furi_check(driver->create_display_device(display), "failed to create display");
furi_check(display->io_handle != NULL);
furi_check(display->display_handle != NULL);
furi_check(display->horizontal_resolution != 0);
+3 -2
View File
@@ -16,20 +16,21 @@ typedef struct {
bool mirror_x;
bool mirror_y;
bool swap_xy;
bool monochrome;
} DisplayDevice;
typedef bool (*CreateDisplay)(DisplayDevice* display);
typedef struct {
char name[32];
CreateDisplay create_display;
CreateDisplay create_display_device;
} DisplayDriver;
/**
* @param[in] driver
* @return allocated display object
*/
DisplayDevice _Nonnull* nb_display_alloc(DisplayDriver _Nonnull* driver);
DisplayDevice _Nonnull* nb_display_device_alloc(DisplayDriver _Nonnull* driver);
#ifdef __cplusplus
}
+3 -1
View File
@@ -25,7 +25,7 @@ Lvgl nb_graphics_init(Devices _Nonnull* hardware) {
.double_buffer = 0,
.hres = display->horizontal_resolution,
.vres = display->vertical_resolution,
.monochrome = false,
.monochrome = display->monochrome,
.rotation = {
.swap_xy = display->swap_xy,
.mirror_x = display->mirror_x,
@@ -37,6 +37,8 @@ Lvgl nb_graphics_init(Devices _Nonnull* hardware) {
};
lv_disp_t _Nonnull* disp = lvgl_port_add_disp(&disp_cfg);
furi_check(disp != NULL, "failed to add display");
lv_indev_t _Nullable* touch_indev = NULL;
// Add touch
+40 -65
View File
@@ -1,86 +1,61 @@
#include "nanobake.h"
#include "app_i.h"
#include "applications/applications_i.h"
#include "app_manifest_registry.h"
#include "devices_i.h"
#include "esp_log.h"
#include "furi.h"
#include "graphics_i.h"
#include "m-list.h"
// Furi
#include "kernel.h"
#include "record.h"
#include "thread.h"
M_LIST_DEF(thread_ids, FuriThreadId);
#define TAG "nanobake"
thread_ids_t prv_thread_ids;
// System services
extern const AppManifest desktop_app;
extern const AppManifest gui_app;
extern const AppManifest loader_app;
static void prv_furi_init() {
// TODO: can we remove the suspend-resume logic?
if (xTaskGetSchedulerState() == taskSCHEDULER_RUNNING) {
vTaskSuspendAll();
}
furi_record_init();
xTaskResumeAll();
}
FuriThreadId nanobake_get_app_thread_id(size_t index) {
return *thread_ids_get(prv_thread_ids, index);
}
size_t nanobake_get_app_thread_count() {
return thread_ids_size(prv_thread_ids);
}
static void prv_start_app(const App _Nonnull* app) {
ESP_LOGI(TAG, "Starting %s app \"%s\"", nb_app_type_to_string(app->type), app->name);
// System apps
extern const AppManifest system_info_app;
void start_service(const AppManifest* _Nonnull manifest) {
// TODO: keep track of running services
FURI_LOG_I(TAG, "Starting service %s", manifest->name);
FuriThread* thread = furi_thread_alloc_ex(
app->name,
app->stack_size,
app->entry_point,
manifest->name,
manifest->stack_size,
manifest->entry_point,
NULL
);
if (app->type == SERVICE) {
furi_thread_mark_as_service(thread);
}
furi_thread_set_appid(thread, app->id);
furi_thread_set_priority(thread, app->priority);
furi_thread_mark_as_service(thread);
furi_thread_set_appid(thread, manifest->id);
furi_thread_start(thread);
FuriThreadId thread_id = furi_thread_get_id(thread);
thread_ids_push_back(prv_thread_ids, thread_id);
}
__attribute__((unused)) extern void nanobake_start(Config _Nonnull* config) {
prv_furi_init();
static void register_apps(Config* _Nonnull config) {
FURI_LOG_I(TAG, "Registering core apps");
app_manifest_registry_add(&desktop_app);
app_manifest_registry_add(&gui_app);
app_manifest_registry_add(&loader_app);
app_manifest_registry_add(&system_info_app);
FURI_LOG_I(TAG, "Registering user apps");
for (size_t i = 0; i < config->apps_count; i++) {
app_manifest_registry_add(config->apps[i]);
}
}
static void start_services() {
FURI_LOG_I(TAG, "Starting services");
app_manifest_registry_for_each_of_type(AppTypeService, start_service);
FURI_LOG_I(TAG, "Startup complete");
}
__attribute__((unused)) extern void nanobake_start(Config* _Nonnull config) {
furi_init();
Devices hardware = nb_devices_create(config);
/*NbLvgl lvgl =*/nb_graphics_init(&hardware);
thread_ids_init(prv_thread_ids);
register_apps(config);
ESP_LOGI(TAG, "Starting apps");
// Services
for (size_t i = 0; i < NANOBAKE_SERVICES_COUNT; i++) {
prv_start_app(NANOBAKE_SERVICES[i]);
}
// System
for (size_t i = 0; i < NANOBAKE_SYSTEM_APPS_COUNT; i++) {
prv_start_app(NANOBAKE_SYSTEM_APPS[i]);
}
// User
for (size_t i = 0; i < config->apps_count; i++) {
prv_start_app(config->apps[i]);
}
ESP_LOGI(TAG, "Startup complete");
start_services();
// TODO: option to await starting services?
}
+3 -4
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@@ -1,9 +1,8 @@
#pragma once
#include "app.h"
#include "app_manifest.h"
#include "devices.h"
#include "core_defines.h"
#include "base.h"
#include "furi_extra_defines.h"
#ifdef __cplusplus
extern "C" {
@@ -21,7 +20,7 @@ typedef struct {
const CreateTouchDriver _Nullable touch_driver;
// List of user applications
const size_t apps_count;
const App* const apps[];
const AppManifest* const apps[];
} Config;
__attribute__((unused)) extern void nanobake_start(Config _Nonnull* config);
+1 -1
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@@ -3,7 +3,7 @@
TouchDevice _Nonnull* nb_touch_alloc(TouchDriver _Nonnull* driver) {
TouchDevice _Nonnull* touch = malloc(sizeof(TouchDevice));
bool success = driver->create_touch(
bool success = driver->create_touch_device(
&(touch->io_handle),
&(touch->touch_handle)
);
+1 -1
View File
@@ -11,7 +11,7 @@ typedef bool (*CreateTouch)(esp_lcd_panel_io_handle_t* io_handle, esp_lcd_touch_
typedef struct {
char name[32];
CreateTouch create_touch;
CreateTouch create_touch_device;
} TouchDriver;
typedef struct {