New board: T-Display S3 (no touch) (#398)
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#pragma once
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#include <Tactility/hal/display/DisplayDevice.h>
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#include <esp_lcd_panel_io.h>
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#include <esp_lcd_types.h>
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#include <esp_lcd_panel_st7789.h>
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#include <array>
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#include <memory>
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#include <functional>
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#include <mutex>
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class St7789i8080Display : public tt::hal::display::DisplayDevice {
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public:
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struct Configuration {
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// Pin configuration
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gpio_num_t csPin;
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gpio_num_t dcPin;
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gpio_num_t wrPin;
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gpio_num_t rdPin;
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std::array<gpio_num_t, 8> dataPins;
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gpio_num_t resetPin;
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gpio_num_t backlightPin;
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// Display resolution configuration
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uint16_t horizontalResolution;
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uint16_t verticalResolution;
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// Bus configuration
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unsigned int pixelClockFrequency = 16 * 1000 * 1000; // 16MHz default
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size_t busWidth = 8; // 8-bit bus
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size_t transactionQueueDepth = 40;
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size_t bufferSize = 0; // Will be calculated if 0
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// LCD command/parameter configuration
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int lcdCmdBits = 8;
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int lcdParamBits = 8;
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// DC line level configuration
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struct {
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bool dcIdleLevel = 0;
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bool dcCmdLevel = 0;
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bool dcDummyLevel = 0;
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bool dcDataLevel = 1;
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} dcLevels;
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// Bus flags
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struct {
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bool csActiveHigh = false;
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bool reverseColorBits = false;
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bool swapColorBytes = true;
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bool pclkActiveNeg = false;
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bool pclkIdleLow = false;
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} flags;
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// Display configuration
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int gapX = 0;
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int gapY = 0;
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bool swapXY = false;
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bool mirrorX = false;
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bool mirrorY = false;
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bool invertColor = true;
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// Additional features
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std::shared_ptr<tt::hal::touch::TouchDevice> touch = nullptr;
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std::function<void(uint8_t)> backlightDutyFunction = nullptr;
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// Basic constructor - requires resolution to be set separately
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Configuration(gpio_num_t cs, gpio_num_t dc, gpio_num_t wr, gpio_num_t rd,
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std::array<gpio_num_t, 8> data, gpio_num_t rst, gpio_num_t bl)
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: csPin(cs), dcPin(dc), wrPin(wr), rdPin(rd),
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dataPins(data), resetPin(rst), backlightPin(bl),
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horizontalResolution(0), verticalResolution(0) {} // Initialize to 0
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// Method to calculate buffer size after resolution is set
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void calculateBufferSize() {
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if (bufferSize == 0 && horizontalResolution > 0 && verticalResolution > 0) {
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bufferSize = horizontalResolution * verticalResolution / 10;
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}
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}
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// Validation method
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bool isValid() const {
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return horizontalResolution > 0 && verticalResolution > 0;
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}
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};
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private:
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Configuration configuration;
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esp_lcd_i80_bus_handle_t i80BusHandle = nullptr;
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esp_lcd_panel_io_handle_t ioHandle = nullptr;
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esp_lcd_panel_handle_t panelHandle = nullptr;
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lv_display_t* lvglDisplay = nullptr;
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std::shared_ptr<std::mutex> lock;
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uint8_t* buf1 = nullptr;
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// Internal initialization methods
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void sendInitCommands();
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bool createI80Bus();
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bool createPanelIO();
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bool createPanel();
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public:
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explicit St7789i8080Display(const Configuration& config);
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lv_display_t* getLvglDisplay() const override { return lvglDisplay; }
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std::string getName() const override { return "I8080 ST7789"; }
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std::string getDescription() const override { return "I8080-based ST7789 display"; }
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// Lifecycle
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bool start() override;
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bool stop() override;
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bool startLvgl() override;
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bool stopLvgl() override;
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// Capabilities
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bool supportsLvgl() const override { return true; }
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bool supportsDisplayDriver() const override { return false; }
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bool supportsBacklightDuty() const override { return configuration.backlightDutyFunction != nullptr; }
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// Touch and backlight
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std::shared_ptr<tt::hal::touch::TouchDevice> getTouchDevice() override { return configuration.touch; }
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std::shared_ptr<tt::hal::display::DisplayDriver> getDisplayDriver() override { return nullptr; }
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void setBacklightDuty(uint8_t backlightDuty) override {
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if (configuration.backlightDutyFunction != nullptr) {
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configuration.backlightDutyFunction(backlightDuty);
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}
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}
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// Hardware access methods
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esp_lcd_panel_io_handle_t getIoHandle() const { return ioHandle; }
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esp_lcd_panel_handle_t getPanelHandle() const { return panelHandle; }
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// Resolution access methods
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uint16_t getHorizontalResolution() const { return configuration.horizontalResolution; }
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uint16_t getVerticalResolution() const { return configuration.verticalResolution; }
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};
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// Factory function for registration
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std::shared_ptr<tt::hal::display::DisplayDevice> createDisplay();
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