Refactored events (#621)

Event handling:

- Added unified event handling for application, system, and Wi‑Fi events.
- Updated all apps to reflect event handling changes

Wi-Fi:

- Refactored event handling from listener interface to task & event group.
- Added direct Wi‑Fi radio controls and improved event subscriptions.
- Wi‑Fi screens now refresh asynchronously and handle unavailable devices more gracefully.
- Enabled Wi‑Fi by default on in dts files, but radio on/off is still done by code. The main reason was reliable event subscription and consistent devicetree states.
- Improved Wi‑Fi shutdown cleanup and radio-state handling.

Other:
- Renamed the Kernel Display app to Display.
This commit is contained in:
Ken Van Hoeylandt
2026-08-25 17:44:20 +02:00
committed by GitHub
parent db48dfe812
commit ab75d2022d
121 changed files with 2416 additions and 1381 deletions
@@ -8,9 +8,11 @@
#include <app/event.h>
#include <app/manager.h>
#include <app/manifest.h>
#include <app/scheduler.h>
#include <lvgl_window_manager/window_manager.h>
#include <tactility/check.h>
#include <tactility/log.h>
#include <lvgl/lvgl.h>
#include <lvgl/devices/pointer.h>
@@ -174,7 +176,7 @@ void onPress(lv_event_t* event) {
// Async, non-blocking - must NOT call app_manager_stop() directly here: this callback runs
// ON the LVGL task, and app-lifecycle transitions must happen on this app's own thread
// (woken up via app_event_await() below), which closes by returning. The result (Ok/Error)
// (woken up via app_event_poll() below), which closes by returning. The result (Ok/Error)
// is reported by appMain() itself when it returns, based on ctx.calibrationApplied.
AppEvent closeEvent { .type = APP_EVENT_CLOSE, .timestamp = 0, .result = {} };
app_event_emit(ctx->appInstanceId, &closeEvent);
@@ -221,7 +223,8 @@ void createWidgets(lv_obj_t* parent, void* userData) {
updateUi(ctx);
}
int32_t appMain(uint32_t appInstanceId, int argc, char* argv[]) {
int32_t appMain(int argc, char* argv[]) {
uint32_t appInstanceId = app_scheduler_current_app_id();
Context ctx {};
ctx.appInstanceId = appInstanceId;
@@ -233,29 +236,34 @@ int32_t appMain(uint32_t appInstanceId, int argc, char* argv[]) {
}
lvgl_unlock();
TaskEventGroup event_group {};
task_event_group_construct(&event_group);
AppEventSubscription sub {};
sub.app_instance_id = appInstanceId;
app_event_subscribe(&sub);
check(app_event_subscribe(&sub, &event_group) == ERROR_NONE);
WindowId window = window_manager_create(appInstanceId, createWidgets, &ctx);
bool shouldClose = false;
while (!shouldClose) {
task_event_group_wait_any(&event_group, nullptr, portMAX_DELAY);
AppEvent event {};
if (app_event_await(&sub, &event, portMAX_DELAY) != ERROR_NONE) {
break;
}
switch (event.type) {
case APP_EVENT_CLOSE:
shouldClose = true;
break;
default:
break;
while (app_event_poll(&sub, &event) == ERROR_NONE) {
switch (event.type) {
case APP_EVENT_CLOSE:
shouldClose = true;
break;
default:
break;
}
if (shouldClose) break;
}
}
window_manager_remove(window);
app_event_unsubscribe(&sub);
check(app_event_unsubscribe(&sub) == ERROR_NONE);
task_event_group_destruct(&event_group);
// finishCalibration() already applied a new calibration on success. On cancel/failure,
// restore whatever calibration was on disk before the block above cleared it.