Support for PC platform (#12)

* improvements for cross-platform compiling

* moved tactility-core to libs/

* splitup improvements

* remove git/gitmodules from freertos

* better platformbetter platform checks

* added build scripts

* delete mbedtls

* re-add mbedtls

* fixes and improvements

* added pc build

* simplify build scripts

* revert build scrpit

* updated builds

* fix for pc

* fix for pc

* fix for build
This commit is contained in:
Ken Van Hoeylandt
2024-01-19 17:39:30 +01:00
committed by GitHub
parent c830c66063
commit a94baf0d00
2359 changed files with 674660 additions and 141 deletions
+24
View File
@@ -0,0 +1,24 @@
#include "hello_world.h"
#include "services/gui/gui.h"
#include "services/loader/loader.h"
static void app_show(App app, lv_obj_t* parent) {
UNUSED(app);
lv_obj_t* label = lv_label_create(parent);
lv_label_set_recolor(label, true);
lv_obj_set_width(label, 200);
lv_obj_set_style_text_align(label, LV_TEXT_ALIGN_CENTER, 0);
lv_label_set_text(label, "Hello, world!");
lv_obj_align(label, LV_ALIGN_CENTER, 0, 0);
}
const AppManifest hello_world_app = {
.id = "helloworld",
.name = "Hello World",
.icon = NULL,
.type = AppTypeUser,
.on_start = NULL,
.on_stop = NULL,
.on_show = &app_show
};