Make namespaces more consistent (#92)

This commit is contained in:
Ken Van Hoeylandt
2024-11-26 18:30:54 +01:00
committed by GitHub
parent ca5d4b8226
commit a312bd5527
75 changed files with 108 additions and 109 deletions
+34
View File
@@ -0,0 +1,34 @@
/**
* This code relates to the hardware keyboard support also known as "keypads" in LVGL.
*/
#pragma once
#include "lvgl.h"
namespace tt::lvgl {
/**
* @return true if LVGL is configured with a keypad
*/
bool keypad_is_available();
/**
* Set the keypad.
* @param device the keypad device
*/
void keypad_set_indev(lv_indev_t* device);
/**
* Activate the keypad for a widget group.
* @param group
*/
void keypad_activate(lv_group_t* group);
/**
* Deactivate the keypad for the current widget group (if any).
* You don't have to call this after calling _activate() because widget
* cleanup automatically removes itself from the group it belongs to.
*/
void keypad_deactivate();
} // namespace