Merge develop into main (#338)

### Cardputer:
- Fix keyboard issue with up/down button conflict when selecting switch
- Fix backlight flickering

### UI improvements
- Removed a 3 pixel border that went around the entire desktop environment
- Improved system layout (GuiService)
- Statusbar: improved layout (mainly margin/padding)
- Toolbar: fixed margin/padding of all buttons, fixed alignment of all content
- Improved layout/UI of many apps

### Other
- Update LVGL to 9.3.0 official release (was dev version)
This commit is contained in:
Ken Van Hoeylandt
2025-09-16 23:12:07 +02:00
committed by GitHub
parent 53b711584f
commit a2af95b92d
30 changed files with 362 additions and 495 deletions
+6 -5
View File
@@ -13,6 +13,7 @@
#include <Tactility/settings/Time.h>
#include <lvgl.h>
#include <Tactility/Tactility.h>
namespace tt::lvgl {
@@ -167,15 +168,15 @@ lv_obj_t* statusbar_create(lv_obj_t* parent) {
auto* statusbar = (Statusbar*)obj;
lv_obj_set_width(obj, LV_PCT(100));
lv_obj_set_height(obj, STATUSBAR_HEIGHT);
lv_obj_set_style_pad_all(obj, 0, 0);
lv_obj_set_style_pad_ver(obj, 0, LV_STATE_DEFAULT);
lv_obj_set_style_pad_hor(obj, 2, LV_STATE_DEFAULT);
lv_obj_center(obj);
lv_obj_set_flex_flow(obj, LV_FLEX_FLOW_ROW);
lv_obj_set_flex_align(obj, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
statusbar->time = lv_label_create(obj);
lv_obj_set_style_text_color(statusbar->time, lv_color_white(), 0);
lv_obj_set_style_margin_left(statusbar->time, 4, 0);
lv_obj_set_style_text_color(statusbar->time, lv_color_white(), LV_STATE_DEFAULT);
lv_obj_set_style_margin_left(statusbar->time, 4, LV_STATE_DEFAULT);
update_time(statusbar);
auto* left_spacer = lv_obj_create(obj);
@@ -187,7 +188,7 @@ lv_obj_t* statusbar_create(lv_obj_t* parent) {
for (int i = 0; i < STATUSBAR_ICON_LIMIT; ++i) {
auto* image = lv_image_create(obj);
lv_obj_set_size(image, STATUSBAR_ICON_SIZE, STATUSBAR_ICON_SIZE);
lv_obj_set_style_pad_all(image, 0, 0);
lv_obj_set_style_pad_all(image, 0, LV_STATE_DEFAULT);
obj_set_style_bg_blacken(image);
statusbar->icons[i] = image;