Merge develop into main (#338)
### Cardputer: - Fix keyboard issue with up/down button conflict when selecting switch - Fix backlight flickering ### UI improvements - Removed a 3 pixel border that went around the entire desktop environment - Improved system layout (GuiService) - Statusbar: improved layout (mainly margin/padding) - Toolbar: fixed margin/padding of all buttons, fixed alignment of all content - Improved layout/UI of many apps ### Other - Update LVGL to 9.3.0 official release (was dev version)
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@@ -1,4 +1,4 @@
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#include "Tactility/service/loader/Loader.h"
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#include <Tactility/service/loader/Loader.h>
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#include <Tactility/Assets.h>
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#include <Tactility/app/gpio/GpioHal.h>
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#include "Tactility/lvgl/Toolbar.h"
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@@ -119,11 +119,17 @@ void GpioApp::onShow(AppContext& app, lv_obj_t* parent) {
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lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
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// Main content wrapper, enables scrolling content without scrolling the toolbar
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auto* wrapper = lv_obj_create(parent);
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lv_obj_set_width(wrapper, LV_PCT(100));
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lv_obj_set_flex_grow(wrapper, 1);
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lv_obj_set_style_border_width(wrapper, 0, LV_STATE_DEFAULT);
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lv_obj_set_style_pad_all(wrapper, 0, LV_STATE_DEFAULT);
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auto* expansion_wrapper = lv_obj_create(parent);
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lv_obj_set_width(expansion_wrapper, LV_PCT(100));
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lv_obj_set_flex_grow(expansion_wrapper, 1);
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lv_obj_set_style_border_width(expansion_wrapper, 0, LV_STATE_DEFAULT);
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lv_obj_set_style_pad_all(expansion_wrapper, 0, LV_STATE_DEFAULT);
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auto* centering_wrapper = lv_obj_create(expansion_wrapper);
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lv_obj_set_size(centering_wrapper, LV_SIZE_CONTENT, LV_SIZE_CONTENT);
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lv_obj_set_align(centering_wrapper, LV_ALIGN_CENTER);
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lv_obj_set_style_border_width(centering_wrapper, 0, LV_STATE_DEFAULT);
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lv_obj_set_style_pad_all(centering_wrapper, 0, LV_STATE_DEFAULT);
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auto* display = lv_obj_get_display(parent);
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auto horizontal_px = lv_display_get_horizontal_resolution(display);
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@@ -134,14 +140,14 @@ void GpioApp::onShow(AppContext& app, lv_obj_t* parent) {
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const auto square_spacing = getSquareSpacing(ui_scale);
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int32_t x_spacing = block_width + square_spacing;
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uint8_t column = 0;
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const uint8_t offset_from_left_label = 4;
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const uint8_t column_limit = is_landscape_display ? 10 : 5;
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auto* row_wrapper = createGpioRowWrapper(wrapper);
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auto* row_wrapper = createGpioRowWrapper(centering_wrapper);
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lv_obj_align(row_wrapper, LV_ALIGN_TOP_MID, 0, 0);
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mutex.lock();
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for (int i = GPIO_NUM_MIN; i < GPIO_NUM_MAX; ++i) {
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constexpr uint8_t offset_from_left_label = 4;
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// Add the GPIO number before the first item on a row
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if (column == 0) {
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@@ -165,7 +171,7 @@ void GpioApp::onShow(AppContext& app, lv_obj_t* parent) {
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lv_obj_set_pos(postfix, (column + 1) * x_spacing + offset_from_left_label, 0);
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// Add a new row wrapper underneath the last one
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auto* new_row_wrapper = createGpioRowWrapper(wrapper);
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auto* new_row_wrapper = createGpioRowWrapper(centering_wrapper);
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lv_obj_align_to(new_row_wrapper, row_wrapper, LV_ALIGN_BOTTOM_LEFT, 0, square_spacing);
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row_wrapper = new_row_wrapper;
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