Merge develop into main (#338)
### Cardputer: - Fix keyboard issue with up/down button conflict when selecting switch - Fix backlight flickering ### UI improvements - Removed a 3 pixel border that went around the entire desktop environment - Improved system layout (GuiService) - Statusbar: improved layout (mainly margin/padding) - Toolbar: fixed margin/padding of all buttons, fixed alignment of all content - Improved layout/UI of many apps ### Other - Update LVGL to 9.3.0 official release (was dev version)
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@@ -145,16 +145,19 @@ public:
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}
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void onShow(TT_UNUSED AppContext& app, lv_obj_t* parent) override {
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lvgl::obj_set_style_bg_blacken(parent);
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lv_obj_set_style_border_width(parent, 0, LV_STATE_DEFAULT);
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lv_obj_set_style_radius(parent, 0, LV_STATE_DEFAULT);
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auto* image = lv_image_create(parent);
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lv_obj_set_size(image, LV_PCT(100), LV_PCT(100));
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lv_obj_set_size(image, LV_SIZE_CONTENT, LV_SIZE_CONTENT);
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lv_obj_align(image, LV_ALIGN_CENTER, 0, 0);
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const auto paths = app.getPaths();
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const char* logo = hal::usb::isUsbBootMode() ? "logo_usb.png" : "logo.png";
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const auto logo_path = paths->getSystemPathLvgl(logo);
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TT_LOG_I(TAG, "%s", logo_path.c_str());
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lv_image_set_src(image, logo_path.c_str());
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lvgl::obj_set_style_bg_blacken(parent);
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}
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};
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