Run executables directly (#645)
- Apps can be launched directly from file paths (including Files app support) - Added executable detection to identify unsupported or invalid binaries before launch. - App startup is now streamlined through separate registered-app and direct-execution interfaces. - Existing app launch points were migrated to the updated startup APIs.
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@@ -10,6 +10,7 @@
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#include <app/event.h>
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#include <app/manager.h>
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#include <app/start.h>
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#include <app/manifest.h>
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#include <app/scheduler.h>
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@@ -251,7 +252,7 @@ void startNextApp() {
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auto launcher_app_id = getLauncherAppId();
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uint32_t launcher_instance_id = 0;
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app_manager_start(launcher_app_id.c_str(), &launcher_instance_id);
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app_start(launcher_app_id.c_str(), 0, nullptr, &launcher_instance_id);
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}
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void runBootSequence(TickType_t startTime) {
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@@ -318,7 +319,7 @@ int32_t appMain(int argc, char* argv[]) {
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runBootSequence(start_time);
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// Waits until app_manager_start(launcher) (or a permanent stop) tells us to give up -
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// Waits until app_start(launcher) (or a permanent stop) tells us to give up -
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// startNextApp() above is what triggers that, via app-module's "save the previously active
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// app" policy, unless sdCardMissing halted before it.
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while (true) {
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