Refactor LVGL code into kernel module (#472)
* **New Features** * Added a standalone LVGL module and enabled LVGL support in the simulator for richer local UI testing. * **Refactor** * HAL and LVGL split into distinct modules; startup and device attach/detach flows reorganized for clearer lifecycle management. * Public APIs tightened with clearer nullability/documentation. * **Bug Fixes** * More consistent LVGL start/stop and device attach/detach behavior for improved stability.
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@@ -167,10 +167,10 @@ TEST_CASE("device_is_ready should return true only when it is started") {
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Driver driver = {
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.name = "test_driver",
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.compatible = compatible,
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.startDevice = nullptr,
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.stopDevice = nullptr,
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.start_device = nullptr,
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.stop_device = nullptr,
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.api = nullptr,
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.deviceType = nullptr,
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.device_type = nullptr,
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.owner = &module,
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.driver_private = nullptr
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};
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