Refactor LVGL code into kernel module (#472)

* **New Features**
  * Added a standalone LVGL module and enabled LVGL support in the simulator for richer local UI testing.

* **Refactor**
  * HAL and LVGL split into distinct modules; startup and device attach/detach flows reorganized for clearer lifecycle management.
  * Public APIs tightened with clearer nullability/documentation.

* **Bug Fixes**
  * More consistent LVGL start/stop and device attach/detach behavior for improved stability.
This commit is contained in:
Ken Van Hoeylandt
2026-02-01 22:57:45 +01:00
committed by GitHub
parent 3fe1dc0312
commit 9f721e6655
135 changed files with 1553 additions and 667 deletions
+3 -3
View File
@@ -167,10 +167,10 @@ TEST_CASE("device_is_ready should return true only when it is started") {
Driver driver = {
.name = "test_driver",
.compatible = compatible,
.startDevice = nullptr,
.stopDevice = nullptr,
.start_device = nullptr,
.stop_device = nullptr,
.api = nullptr,
.deviceType = nullptr,
.device_type = nullptr,
.owner = &module,
.driver_private = nullptr
};