Refactor LVGL code into kernel module (#472)

* **New Features**
  * Added a standalone LVGL module and enabled LVGL support in the simulator for richer local UI testing.

* **Refactor**
  * HAL and LVGL split into distinct modules; startup and device attach/detach flows reorganized for clearer lifecycle management.
  * Public APIs tightened with clearer nullability/documentation.

* **Bug Fixes**
  * More consistent LVGL start/stop and device attach/detach behavior for improved stability.
This commit is contained in:
Ken Van Hoeylandt
2026-02-01 22:57:45 +01:00
committed by GitHub
parent 3fe1dc0312
commit 9f721e6655
135 changed files with 1553 additions and 667 deletions
+5 -4
View File
@@ -50,9 +50,10 @@ int main(int argc, char** argv) {
return data.result;
}
// NOTE: This is normally provided by the platform kernel module, but that's not loaded for TactilityCore
extern "C" {
// Required for FreeRTOS
void vAssertCalled(unsigned long line, const char* const file) {
__assert_fail("assert failed", file, line, "");
}
// Required for FreeRTOS
void vAssertCalled(unsigned long line, const char* const file) {
__assert_fail("assert failed", file, line, "");
}
}