Refactor LVGL code into kernel module (#472)

* **New Features**
  * Added a standalone LVGL module and enabled LVGL support in the simulator for richer local UI testing.

* **Refactor**
  * HAL and LVGL split into distinct modules; startup and device attach/detach flows reorganized for clearer lifecycle management.
  * Public APIs tightened with clearer nullability/documentation.

* **Bug Fixes**
  * More consistent LVGL start/stop and device attach/detach behavior for improved stability.
This commit is contained in:
Ken Van Hoeylandt
2026-02-01 22:57:45 +01:00
committed by GitHub
parent 3fe1dc0312
commit 9f721e6655
135 changed files with 1553 additions and 667 deletions
+1 -1
View File
@@ -264,7 +264,7 @@ void for_each_device_of_type(const DeviceType* type, void* callbackContext, bool
for (auto* device : ledger.devices) {
auto* driver = device->internal.driver;
if (driver != nullptr) {
if (driver->deviceType == type) {
if (driver->device_type == type) {
if (!on_device(device, callbackContext)) {
break;
}