Refactor LVGL code into kernel module (#472)
* **New Features** * Added a standalone LVGL module and enabled LVGL support in the simulator for richer local UI testing. * **Refactor** * HAL and LVGL split into distinct modules; startup and device attach/detach flows reorganized for clearer lifecycle management. * Public APIs tightened with clearer nullability/documentation. * **Bug Fixes** * More consistent LVGL start/stop and device attach/detach behavior for improved stability.
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@@ -92,8 +92,8 @@ bool listDirectory(
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int scandir(
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const std::string& path,
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std::vector<dirent>& outList,
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ScandirFilter _Nullable filterMethod,
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ScandirSort _Nullable sortMethod
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ScandirFilter filterMethod,
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ScandirSort sortMethod
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) {
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auto lock = getLock(path)->asScopedLock();
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lock.lock();
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