Refactor LVGL code into kernel module (#472)
* **New Features** * Added a standalone LVGL module and enabled LVGL support in the simulator for richer local UI testing. * **Refactor** * HAL and LVGL split into distinct modules; startup and device attach/detach flows reorganized for clearer lifecycle management. * Public APIs tightened with clearer nullability/documentation. * **Bug Fixes** * More consistent LVGL start/stop and device attach/detach behavior for improved stability.
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@@ -90,7 +90,7 @@ static const char* getSdCardStatusIcon(hal::sdcard::SdCardDevice::State state) {
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}
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}
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static _Nullable const char* getPowerStatusIcon() {
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static const char* getPowerStatusIcon() {
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// TODO: Support multiple power devices?
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std::shared_ptr<hal::power::PowerDevice> power;
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hal::findDevices<hal::power::PowerDevice>(hal::Device::Type::Power, [&power](const auto& device) {
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