Refactor LVGL code into kernel module (#472)

* **New Features**
  * Added a standalone LVGL module and enabled LVGL support in the simulator for richer local UI testing.

* **Refactor**
  * HAL and LVGL split into distinct modules; startup and device attach/detach flows reorganized for clearer lifecycle management.
  * Public APIs tightened with clearer nullability/documentation.

* **Bug Fixes**
  * More consistent LVGL start/stop and device attach/detach behavior for improved stability.
This commit is contained in:
Ken Van Hoeylandt
2026-02-01 22:57:45 +01:00
committed by GitHub
parent 3fe1dc0312
commit 9f721e6655
135 changed files with 1553 additions and 667 deletions
+1 -1
View File
@@ -17,7 +17,7 @@ constexpr bool hasTimeElapsed(TickType_t now, TickType_t timeInThePast, TickType
return (now - timeInThePast) >= expireTimeInTicks;
}
GpsService::GpsDeviceRecord* _Nullable GpsService::findGpsRecord(const std::shared_ptr<GpsDevice>& device) {
GpsService::GpsDeviceRecord* GpsService::findGpsRecord(const std::shared_ptr<GpsDevice>& device) {
auto lock = mutex.asScopedLock();
lock.lock();