Refactor LVGL code into kernel module (#472)
* **New Features** * Added a standalone LVGL module and enabled LVGL support in the simulator for richer local UI testing. * **Refactor** * HAL and LVGL split into distinct modules; startup and device attach/detach flows reorganized for clearer lifecycle management. * Public APIs tightened with clearer nullability/documentation. * **Bug Fixes** * More consistent LVGL start/stop and device attach/detach behavior for improved stability.
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@@ -44,7 +44,7 @@ void addService(const ServiceManifest& manifest, bool autoStart) {
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addService(std::make_shared<const ServiceManifest>(manifest), autoStart);
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}
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std::shared_ptr<const ServiceManifest> _Nullable findManifestById(const std::string& id) {
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std::shared_ptr<const ServiceManifest> findManifestById(const std::string& id) {
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manifest_mutex.lock();
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auto iterator = service_manifest_map.find(id);
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auto manifest = iterator != service_manifest_map.end() ? iterator->second : nullptr;
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@@ -52,7 +52,7 @@ std::shared_ptr<const ServiceManifest> _Nullable findManifestById(const std::str
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return manifest;
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}
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static std::shared_ptr<ServiceInstance> _Nullable findServiceInstanceById(const std::string& id) {
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static std::shared_ptr<ServiceInstance> findServiceInstanceById(const std::string& id) {
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manifest_mutex.lock();
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auto iterator = service_instance_map.find(id);
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auto service = iterator != service_instance_map.end() ? iterator->second : nullptr;
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@@ -92,11 +92,11 @@ bool startService(const std::string& id) {
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return true;
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}
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std::shared_ptr<ServiceContext> _Nullable findServiceContextById(const std::string& id) {
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std::shared_ptr<ServiceContext> findServiceContextById(const std::string& id) {
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return findServiceInstanceById(id);
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}
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std::shared_ptr<Service> _Nullable findServiceById(const std::string& id) {
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std::shared_ptr<Service> findServiceById(const std::string& id) {
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auto instance = findServiceInstanceById(id);
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return instance != nullptr ? instance->getService() : nullptr;
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}
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