Refactor LVGL code into kernel module (#472)
* **New Features** * Added a standalone LVGL module and enabled LVGL support in the simulator for richer local UI testing. * **Refactor** * HAL and LVGL split into distinct modules; startup and device attach/detach flows reorganized for clearer lifecycle management. * Public APIs tightened with clearer nullability/documentation. * **Bug Fixes** * More consistent LVGL start/stop and device attach/detach behavior for improved stability.
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@@ -1,42 +0,0 @@
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#ifdef ESP_PLATFORM
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#include <Tactility/Thread.h>
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#include <Tactility/CpuAffinity.h>
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#include <Tactility/Logger.h>
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#include <Tactility/Mutex.h>
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#include <Tactility/lvgl/LvglSync.h>
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#include <esp_lvgl_port.h>
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namespace tt::lvgl {
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// LVGL
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// The minimum task stack seems to be about 3500, but that crashes the wifi app in some scenarios
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// At 8192, it sometimes crashes when wifi-auto enables and is busy connecting and then you open WifiManage
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constexpr auto LVGL_TASK_STACK_DEPTH = 9216;
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static const auto LOGGER = Logger("EspLvglPort");
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bool initEspLvglPort() {
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LOGGER.debug("Init");
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const lvgl_port_cfg_t lvgl_cfg = {
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.task_priority = static_cast<UBaseType_t>(Thread::Priority::Critical),
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.task_stack = LVGL_TASK_STACK_DEPTH,
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.task_affinity = getCpuAffinityConfiguration().graphics,
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.task_max_sleep_ms = 500,
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.timer_period_ms = 5
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};
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if (lvgl_port_init(&lvgl_cfg) != ESP_OK) {
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LOGGER.error("Init failed");
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return false;
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}
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syncSet(&lvgl_port_lock, &lvgl_port_unlock);
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return true;
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}
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} // namespace tt::lvgl
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#endif
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@@ -7,47 +7,24 @@
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#include <Tactility/lvgl/Keyboard.h>
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#include <Tactility/lvgl/Lvgl.h>
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#include <Tactility/lvgl/LvglSync.h>
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#include <Tactility/kernel/SystemEvents.h>
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#include <Tactility/service/ServiceRegistration.h>
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#include <Tactility/settings/DisplaySettings.h>
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#ifdef ESP_PLATFORM
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#include <Tactility/lvgl/EspLvglPort.h>
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#endif
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#include <tactility/lvgl_module.h>
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#include <tactility/module.h>
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#include <lvgl.h>
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namespace tt::lvgl {
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static const auto LOGGER = Logger("Lvgl");
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static bool started = false;
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void init(const hal::Configuration& config) {
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LOGGER.info("Init started");
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#ifdef ESP_PLATFORM
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if (config.lvglInit == hal::LvglInit::Default && !initEspLvglPort()) {
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return;
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}
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#endif
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start();
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LOGGER.info("Init finished");
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}
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static const auto LOGGER = Logger("LVGL");
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bool isStarted() {
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return started;
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return module_is_started(&lvgl_module);
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}
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void start() {
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LOGGER.info("Start LVGL");
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if (started) {
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LOGGER.warn("Can't start LVGL twice");
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return;
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}
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void attachDevices() {
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LOGGER.info("Adding devices");
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auto lock = getSyncLock()->asScopedLock();
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lock.lock();
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@@ -56,7 +33,7 @@ void start() {
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LOGGER.info("Start displays");
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auto displays = hal::findDevices<hal::display::DisplayDevice>(hal::Device::Type::Display);
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for (const auto& display : displays) {
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for (const auto& display: displays) {
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if (display->supportsLvgl()) {
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if (display->startLvgl()) {
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LOGGER.info("Started {}", display->getName());
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@@ -82,7 +59,7 @@ void start() {
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if (primary_display != nullptr) {
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LOGGER.info("Start touch devices");
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auto touch_devices = hal::findDevices<hal::touch::TouchDevice>(hal::Device::Type::Touch);
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for (const auto& touch_device : touch_devices) {
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for (const auto& touch_device: touch_devices) {
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// Start any touch devices that haven't been started yet
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if (touch_device->supportsLvgl() && touch_device->getLvglIndev() == nullptr) {
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if (touch_device->startLvgl(primary_display->getLvglDisplay())) {
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@@ -96,7 +73,7 @@ void start() {
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// Start keyboards
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LOGGER.info("Start keyboards");
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auto keyboards = hal::findDevices<hal::keyboard::KeyboardDevice>(hal::Device::Type::Keyboard);
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for (const auto& keyboard : keyboards) {
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for (const auto& keyboard: keyboards) {
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if (keyboard->isAttached()) {
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if (keyboard->startLvgl(primary_display->getLvglDisplay())) {
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lv_indev_t* keyboard_indev = keyboard->getLvglIndev();
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@@ -111,7 +88,7 @@ void start() {
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// Start encoders
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LOGGER.info("Start encoders");
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auto encoders = hal::findDevices<hal::encoder::EncoderDevice>(hal::Device::Type::Encoder);
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for (const auto& encoder : encoders) {
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for (const auto& encoder: encoders) {
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if (encoder->startLvgl(primary_display->getLvglDisplay())) {
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LOGGER.info("Started {}", encoder->getName());
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} else {
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@@ -141,21 +118,10 @@ void start() {
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LOGGER.error("Statusbar service is not in Stopped state");
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}
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}
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// Finalize
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kernel::publishSystemEvent(kernel::SystemEvent::LvglStarted);
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started = true;
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}
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void stop() {
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LOGGER.info("Stopping LVGL");
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if (!started) {
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LOGGER.warn("Can't stop LVGL: not started");
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return;
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}
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void detachDevices() {
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LOGGER.info("Removing devices");
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auto lock = getSyncLock()->asScopedLock();
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lock.lock();
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@@ -169,7 +135,7 @@ void stop() {
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LOGGER.info("Stopping keyboards");
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auto keyboards = hal::findDevices<hal::keyboard::KeyboardDevice>(hal::Device::Type::Keyboard);
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for (auto keyboard : keyboards) {
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for (auto keyboard: keyboards) {
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if (keyboard->getLvglIndev() != nullptr) {
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keyboard->stopLvgl();
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}
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@@ -180,7 +146,7 @@ void stop() {
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LOGGER.info("Stopping touch");
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// The display generally stops their own touch devices, but we'll clean up anything that didn't
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auto touch_devices = hal::findDevices<hal::touch::TouchDevice>(hal::Device::Type::Touch);
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for (auto touch_device : touch_devices) {
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for (auto touch_device: touch_devices) {
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if (touch_device->getLvglIndev() != nullptr) {
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touch_device->stopLvgl();
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}
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@@ -191,7 +157,7 @@ void stop() {
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LOGGER.info("Stopping encoders");
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// The display generally stops their own touch devices, but we'll clean up anything that didn't
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auto encoder_devices = hal::findDevices<hal::encoder::EncoderDevice>(hal::Device::Type::Encoder);
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for (auto encoder_device : encoder_devices) {
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for (auto encoder_device: encoder_devices) {
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if (encoder_device->getLvglIndev() != nullptr) {
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encoder_device->stopLvgl();
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}
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@@ -200,17 +166,19 @@ void stop() {
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LOGGER.info("Stopping displays");
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auto displays = hal::findDevices<hal::display::DisplayDevice>(hal::Device::Type::Display);
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for (auto display : displays) {
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for (auto display: displays) {
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if (display->supportsLvgl() && display->getLvglDisplay() != nullptr && !display->stopLvgl()) {
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LOGGER.error("Failed to detach display from LVGL");
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}
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}
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}
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started = false;
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void start() {
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check(module_start(&lvgl_module) == ERROR_NONE);
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}
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kernel::publishSystemEvent(kernel::SystemEvent::LvglStopped);
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LOGGER.info("Stopped LVGL");
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void stop() {
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check(module_stop(&lvgl_module) == ERROR_NONE);
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}
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} // namespace
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@@ -1,39 +1,16 @@
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#include "Tactility/lvgl/LvglSync.h"
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#include <Tactility/Mutex.h>
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#include <tactility/lvgl_module.h>
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namespace tt::lvgl {
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static Mutex lockMutex;
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static bool defaultLock(uint32_t timeoutMillis) {
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return lockMutex.lock(timeoutMillis);
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}
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static void defaultUnlock() {
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lockMutex.unlock();
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}
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static LvglLock lock_singleton = defaultLock;
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static LvglUnlock unlock_singleton = defaultUnlock;
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void syncSet(LvglLock lock, LvglUnlock unlock) {
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auto old_lock = lock_singleton;
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auto old_unlock = unlock_singleton;
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// Ensure the old lock is not engaged when changing locks
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old_lock((uint32_t)kernel::MAX_TICKS);
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lock_singleton = lock;
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unlock_singleton = unlock;
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old_unlock();
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}
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bool lock(TickType_t timeout) {
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return lock_singleton(pdMS_TO_TICKS(timeout == 0 ? kernel::MAX_TICKS : timeout));
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return lvgl_try_lock_timed(timeout);
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}
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void unlock() {
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unlock_singleton();
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lvgl_unlock();
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}
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class LvglSync : public Lock {
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@@ -41,11 +18,11 @@ public:
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~LvglSync() override = default;
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bool lock(TickType_t timeoutTicks) const override {
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return lvgl::lock(timeoutTicks);
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return lvgl_try_lock_timed(timeoutTicks);
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}
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void unlock() const override {
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lvgl::unlock();
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lvgl_unlock();
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}
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};
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