Refactor LVGL code into kernel module (#472)
* **New Features** * Added a standalone LVGL module and enabled LVGL support in the simulator for richer local UI testing. * **Refactor** * HAL and LVGL split into distinct modules; startup and device attach/detach flows reorganized for clearer lifecycle management. * Public APIs tightened with clearer nullability/documentation. * **Bug Fixes** * More consistent LVGL start/stop and device attach/detach behavior for improved stability.
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@@ -34,10 +34,6 @@ static const char* getEventName(SystemEvent event) {
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return TT_STRINGIFY(NetworkConnected);
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case NetworkDisconnected:
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return TT_STRINGIFY(NetworkDisconnected);
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case LvglStarted:
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return TT_STRINGIFY(LvglStarted);
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case LvglStopped:
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return TT_STRINGIFY(LvglStopped);
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case Time:
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return TT_STRINGIFY(Time);
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}
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