Refactor LVGL code into kernel module (#472)

* **New Features**
  * Added a standalone LVGL module and enabled LVGL support in the simulator for richer local UI testing.

* **Refactor**
  * HAL and LVGL split into distinct modules; startup and device attach/detach flows reorganized for clearer lifecycle management.
  * Public APIs tightened with clearer nullability/documentation.

* **Bug Fixes**
  * More consistent LVGL start/stop and device attach/detach behavior for improved stability.
This commit is contained in:
Ken Van Hoeylandt
2026-02-01 22:57:45 +01:00
committed by GitHub
parent 3fe1dc0312
commit 9f721e6655
135 changed files with 1553 additions and 667 deletions
+4 -7
View File
@@ -8,8 +8,8 @@ if (DEFINED ENV{ESP_IDF_VERSION})
PlatformEsp32
TactilityCore
TactilityFreeRtos
hal-device
lvgl
hal-device-module
lvgl-module
driver
elf_loader
lv_screenshot
@@ -17,7 +17,6 @@ if (DEFINED ENV{ESP_IDF_VERSION})
esp_http_server
esp_http_client
esp-tls
esp_lvgl_port
esp_wifi
json
minitar
@@ -63,16 +62,14 @@ else()
PUBLIC Include/
)
add_definitions(-D_Nullable=)
add_definitions(-D_Nonnull=)
target_link_libraries(Tactility PUBLIC
cJSON
TactilityFreeRtos
TactilityCore
TactilityKernel
PlatformPosix
hal-device
hal-device-module
lvgl-module
freertos_kernel
lvgl
lv_screenshot